1P+K K is a super strong approach tool for Ayane. 1P+K does not give it's attempted approach away "at all" due to how unpredictable 1P+K actually (you cannot tell if Ayane spin feints or will follow up). Safe at -5, super safe at -1 so she's in the same light negative as she is after 5P, except you're facing forward. Learn to fuzzy guard and you're golden.
Strong whiff punisher, footsies intercept tool, and strong approach tool all in one.
This is A LOT more reliable than the oh-so predictable and easily punishable 66KK4 approach for reasons above. Honestly, 66KK4 is garbage as an approach tool, amazing as pressure and threshold though. And good for whiff punishment.
But yeah, if you want another ranged approach tool with more range than that of 3H+K, 1P+K K is there.
Strong whiff punisher, footsies intercept tool, and strong approach tool all in one.
This is A LOT more reliable than the oh-so predictable and easily punishable 66KK4 approach for reasons above. Honestly, 66KK4 is garbage as an approach tool, amazing as pressure and threshold though. And good for whiff punishment.
But yeah, if you want another ranged approach tool with more range than that of 3H+K, 1P+K K is there.