Play Super Turbo. Combos do a shitload of damage and are short but if you got hit by one then you probably deserved it for not having good footsies or AA skills. Matches against skilled opponents are hard, fair and rewarding. Just in case you didn't know all this already.I'm just a fan of feeling like a badass with the silly damage you can get. Can't wait to watch tournaments.
SF5 is boring.
This was my biggest gripe too. Felt very slow and heavy.The only gripe I have about SFV is the speed. It could use normal, turbo and turbo 2 speeds IMO.
This was part of the August build of SF5. Keep in mind that these are not 100% accurate.
• Kara throws have been removed.
• Light to medium combos have been removed.
• Bison's flame is now a quarter circle back input.
• Bison's cr. HP is now a Crush Counter.
• Ken's back, st.MP, st.HP target combo now knocks down.
• New sound effects for V-Triggers.
• Necalli gains armor on certain EX-attacks.
• Birdie's V-Trigger activation is now an anti-air.
• Nash teleport is nerfed, some combos are not possible anymore
• Dragon Punches on guard are now on Crush Counter weakness. (We speculate this may mean that you're susceptible to Crush Counter properties if hit during the recovery of a Dragon Punch.)
• Each character now has a kick V-Reversal and a punch V-Reversal.
• Each character now has kick Crush Counter and a punch Crush Counter.
Source: http://www.eventhubs.com/news/2015/...ck-out-updates-latest-street-fighter-5-build/
Mhm, don't lie to me Greatie. I know the REAL reason why you picked herHaving quite a bit of fun with Cammy myself. I like her normals a lot, especially her st.Forward and her back Heavy Punch. A lot of her combos are relatively easy to perform as well.
I heard that Chun Li is considered low tier in this game. Is that true so far?
Mhm, don't lie to me Greatie. I know the REAL reason why you picked her![]()