The DOA5U "Casual" thread. ^__^

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Kronin

Well-Known Member
That's Lilia from Deception Blood Ties, which is kind of random
191px-Lilia.jpg

Thanks Kodachi, I knew to have already seen it but I couldn't say where XD

Please don't Team Ninja... please don't.

Lol, don't worry, there is no reason for TN to add her to the cast, more this would be meaningless because would cut all the uniqueness of Marie Rose.

You guys are missing the point of all this. The arcade machine is still being supported. In Japanese arcades, you can add a lot in a single patch, including characters. Just because Tengu isn't in this one doesn't mean that he won't be in the next.

I think the same me too.

Also, wait for the friggin moveset to be released before you complain! Clones can diverge pretty fast. I would like to see a unique take on the powers, but with a new fighting style. Take Kyo, for instance. Started off a typical SNK ground wave character. Then became a rekka. I kinda think the same thing will happen to ED Girl (not calling her anything until we have a name), with some similarities in the moveset, but a lot of differences.

I don't want to offense anyone, but come one guys ! Ranting about a new character announcement... What is your problem ?!
You are disappointed it's not the character you expected, so i am !
But it's selfish and stupid to be ranting about it... I mean, Com'one ! It's a new gameplay added to the game, how can it be wrong ?!
Be happy about this new add and keep your hope up for Tengu (#tengu2014) or whatsoever !

I completely agree. In addition to not know absolutely anything about this character and what will be its moveset, we passed from not having nothing to have a new character. Hardly this could be considered a bad thing, especially considering like until almost three weeks ago everyone thought that Marie Rose would have been the only character added to the roster.

If you say me if I would have liked another kind of character I answer yes, but if you ask me if I dislike an addition of any kind, surely my answer is no.

There are many, many ways that adding new gameplay can go wrong.

So many ways.

TN doesn't seem to have problems to nerf a character overpowered, don't worry Brute XD

Beacuse, another female is not needed and it's heavily implied to be the new Alpha clone at the end of Story Mode which is quite lazy because we all know she'll play similar to Kasumi like Kasumi Alpha which again is not needed since we already have Kasumi for that.

And I'm just sick of all the Kasumi clones in general, it's been over done so many times.

We still can't say nothing about it, more also if should be a character including a partial moveset between a part of the roster, this could be an interesting thing if well implemented (also if I'm more a fan of the unique original movesets). I think that the majority of the old DoA fans like Raidou (I'm not talking from a design pov, but from his moveset) and in the end he is a variation of the boss of DoA5 (also if a comparison with Dural give better the idea).

By the way this new clone was fated to be included in DoA6, playable or less. Actually Team Ninja is only shortening the times (and maybe could be a great thing because could allow them to create a different boss for DoA6, not being related to the clones).

PS: Thanks @werewolfgold for the clarification! ;)
 
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Baal bal

Well-Known Member
There are many, many ways that adding new gameplay can go wrong.

So many ways.

Seem that we don't have the same point of view here.
A new gameplay mean variety, which is a good point, especially for a fighting game. And that's why i want Tengu back, even if i won't play him.
@Brute, don't take it personally, but i'm annoyed by that kind of "i know the thing better that you do, don't even need to argue" post.
 

Squizzo

Well-Known Member
Beacuse, another female is not needed
I don't have a problem with another female character. I think it's actually pretty cool that doa has more female characters in a world of male dominated fighting games. In fact doa probably has the most gender equal roster in any fighting game, with 18 females (including Marie and the new girl) to 13 males. It's a nice change compared to other fighters which have a vast male bias.
For example:
TTT2 - 40 males to 16 females
SCV - 19 males to 9 females
SSFIV - 31 males to 8 females
MK9 - 28males to 7 females
 

Kronin

Well-Known Member
Seem that we don't have the same point of view here.
A new gameplay mean variety, which is a good point, especially for a fighting game. And that's why i want Tengu back, even if i won't play him.

Well I agree, this is the reason because I would have liked more to get a complete unique moveset for her (i.e. the same reason because, talking of the moveset, I surely prefer Tengu to Raidou), but I realize that also with a mix of Kasumi, Ayane, Hayate and Ryu could end to be a pretty interesting character also not being truly original (however I think that she will get however to get some unique powerful moves).

I don't have a problem with another female character. I think it's actually pretty cool that doa has more female characters in a world of male dominated fighting games. In fact doa probably has the most gender equal roster in any fighting game, with 18 females (including Marie and the new girl) to 13 males. It's a nice change compared to other fighters which have a vast male bias.
For example:
TTT2 - 40 males to 16 females
SCV - 19 males to 9 females
SSFIV - 31 males to 8 females
MK9 - 28males to 7 females

Indeed compared to the other fighting games, the situation of DoA is maybe the best for a gender equality. By the way a part of fans is worried from the greater attention put on the DoA females compared to the males (even if with Doa5U the male roster finally started to receive a proper recognition): without doubt there is the risk that in future DoA could end to be in their same situation, just reversed, so with a big majority of female characters.

DoA5U created a balance overall thanks to the return of guest stars (Akira and Jacky) and old characters originally cut (Leon and Ein), with only a real new male addition (Rig). But what they will decide for DoA6 (hoping that no characters will be cut again)? For the first time from DoA2, we will get a DoA with more than 1 new original male character added to the roster? Or maybe they will fstill delay the problem through the addition of the male characters cut from DoAD and reworked for being really original? (thing that in the end I would like)
 
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gnooz

Active Member
By the way this new clone was fated to be included in DoA6, playable or less.

What lol actually I expect new original boss for DOA6. Or how about Alpha Ayane :) Omega 168 :)

I think it's actually pretty cool that doa has more female characters in a world of male dominated fighting games.

True but cloning isn't that much good. And DOA males all are clone lol.
 

Rawbietussin

Well-Known Member
They better add a fuckload of DLC costumes for the guys as compensation.

Mandy.jpg


You can have a roster with a lot of males and a few females but both getting the similar amount of recognition. DOA's case however felt like they degraded the males' recognition next to nothing (even during the days where there were just a few females in the roster). I know they're the faces of the game and all that but still, it's ridiculous.

Every time I search for something DOA, it's like... Chick, chick, chick, chick, chick, chick, chick, chick, chick, DUDE, chick, chick, chick, chick, chick, chick, DUDE, chick, chick, chick, chick, is that even a dude? chick, chick, chick, chick, DUDE.
 

FatalxInnocence

Well-Known Member
They better add a fuckload of DLC costumes for the guys as compensation.

I'm not saying this to be slack, but DOA is always going to be female focused. I'm not saying it's right, but it's something you should just come to terms with. Every DOA game, the males have always lacked costumes. There hasn't been one DOA game where the guys have been even remotely on par with the females costume wise, and I don't see it changing anytime soon.

Male only costume packs probably wouldn't sell well in comparison, and I'm pretty sure that has been said multiple times. The only way they will make money off male costumes is through a cross-gender packs... which still furthers the girls costume numbers over the boys. They will never be equal. That's just how it is. Once again, not saying this to be rude or slack- it's just how it is when it comes to DOA.

Of course, they could throw male costumes in a pack with the newer females. As in, once MR is released they could give costumes to Momiji, Rachel & Marie Rose + some male characters. That way the females that have too many get a break from costumes, but it will still appeal to those who buy costumes for the girls whilst raising the costume number for the male characters.... Just a thought~
 

Rawbietussin

Well-Known Member
I'm not saying this to be slack, but DOA is always going to be female focused. I'm not saying it's right, but it's something you should just come to terms with. Every DOA game, the males have always lacked costumes. There hasn't been one DOA game where the guys have been even remotely on par with the females costume wise, and I don't see it changing anytime soon.

Male only costume packs probably wouldn't sell well in comparison, and I'm pretty sure that has been said multiple times. The only way they will make money off male costumes is through a cross-gender packs... which still furthers the girls costume numbers over the boys. They will never be equal. That's just how it is. Once again, not saying this to be rude or slack- it's just how it is when it comes to DOA.

Of course, they could throw male costumes in a pack with the newer females. As in, once MR is released they could give costumes to Momiji, Rachel & Marie Rose + some male characters. That way the females that have too many get a break from costumes, but it will still appeal to those who buy costumes for the girls whilst raising the costume number for the male characters.... Just a thought~

It's not helping the case because costumes can be bought separately now.

Honestly though, would it hurt for TN to diversify a little more? They can try to please their target audience like they always do while catering to others at the same time. There are people who plays a male and simply wants more costumes for them. Why is that so hard for them grasp that they had to hold back on releasing a DLC for a male? Sure it's business and all that shit that everyone says but even a minority can give a big impact. (thus why the Fighter Pack DLC was heard and granted)
 

Project Bokuho

Lady Helena's Pet
Premium Donor
iMbTiXmnKFfz5.gif


I hope they at least give her a unique hairstyle, if they are going to re-use Kasumis face etc.
Add a couple of cool looking moves, hopefully some kind of throw that requires some degree of skill to pull off (like the Fujin), some good outfits (though admittedly the cloak looks good for a non-skimpy style) and she could be a fun character. I guess she'll use the black mist when she teleports etc, instead of Kasumis flower petals?
Brads monkey was also in the end credits. Could it be a flat chested female monkey? :p
If that turns out to be Ayame, things are definitely going to get bloody in DOA6 lol

MANDY!!! :)
 

Baal bal

Well-Known Member
But that IS personal.

You don't get the world "personal" it seem...
What i said was not directed to @Brute only, and specifically nor it was done with the intention of attacking him personally. I just stated that i don't like that kind of post, with no constructive view and no argument, stated as raw truth.
I was just trying to make him react so that he develop furtherer his point with concert exemple or argument, which I would appreciate.

They better add a fuckload of DLC costumes for the guys as compensation.

Mandy.jpg


You can have a roster with a lot of males and a few females but both getting the similar amount of recognition. DOA's case however felt like they degraded the males' recognition next to nothing (even during the days where there were just a few females in the roster). I know they're the faces of the game and all that but still, it's ridiculous.

Every time I search for something DOA, it's like... Chick, chick, chick, chick, chick, chick, chick, chick, chick, DUDE, chick, chick, chick, chick, chick, chick, DUDE, chick, chick, chick, chick, is that even a dude? chick, chick, chick, chick, DUDE.
Dat picture bring back memories XD
 

Brute

Well-Known Member
Standard Donor
TN doesn't seem to have problems to nerf a character overpowered, don't worry Brute XD
*looks at Sarah, who keeps getting buffs*

You were saying?

@Brute, don't take it personally, but i'm annoyed by that kind of "i know the thing better that you do, don't even need to argue" post.
What i said was not directed to @Brute only, and specifically nor it was done with the intention of attacking him personally. I just stated that i don't like that kind of post, with no constructive view and no argument, stated as raw truth.
I was just trying to make him react so that he develop furtherer his point with concert exemple or argument, which I would appreciate.

I don't even know what you mean by this. My approach is not "I know the thing so well I need not explain it," my approach is "I've already explained the thing a hundred times so I don't feel the need to repeat myself yet again." Which, if you've been keeping up with this thread, you would know I've done repeatedly.

But apparently, I'm supposed to start from scratch every time one new person enters the fray. All my 5,000+ posts and all 547 pages of this thread mean nothing if you haven't read them. So, I'll make an exception just for you, because apparently you're dying to have me "argue the thing."

So, what is "the thing"? The thing in this instance is that a gameplay addition can be bad. That's my argument (in that post, anyway). How do I argue it? Well, as per typical rhetoric, one valid counter-example will do the trick. So, I need to find an example of a gameplay addition that is bad. Now, there are literally billions of these, and if I wanted to prove/argue my point, I'd only need one (and it can even be a hypothetical one!). But since I'm such a lovely, handsome man, I'll get more specific by finding one in DOA.

Well, let's see... hm. Oh! Here's a character who has huge damage output, is super-fast, is super-safe, has good mix-ups, good lows, great crushes, good OHs, sabakis, oh yeah... this will do. Sarah was a gameplay addition and she was/is bad in her current state because she makes half the existing roster look absolutely pathetic. A competitive game is not a restaurant. You can't just not order something that was added to the menu and pretend it doesn't exist. If something is added and it affects the overall experience in a negative light, the thing is bad. That is possible, and that's what my point is.

So, to apply this point to the current situation: if TN makes a new character that's another stupid Kasumi clone, putting aside the fact that they're wasting time and resources on it, if the character is dumb and or broken, that negatively affects the game. So, like I said earlier: there are many, many ways that adding new gameplay can go wrong. That's one of them.
 
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