The DOA5U "Casual" thread. ^__^

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Jadeinchains

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Hell yes to freedom survivor becoming a Titanic like stage. The story could even be made around it being an attempt by Fame Douglas to kill the main characters, Don't know just thinking of cool things they could do with Doa6's story. But yes to high res textures and even more stage interaction.
 

David Gregg

Well-Known Member
Sanctuary is my favorite 5 stage. It's a shame how little of an area you can fight in relative to the massive temple but it reminds me of a stage you would see in a previous game.
 

Aspect

Well-Known Member
I'd love to have better looking stages for their release on the PS4, but what I'm really hoping for is even better character modelling with severely reduced clipping with hair.
 

Juihau

Well-Known Member
They are not exactly strict. The fact of the matter is that majority of the players play online performing them. You can't just go from training mode into online and expect you'll get it down on muscle memory.

When I speak of online, I'm not speaking of the lag that stops...runs...stops again (Well that too.) but the buffering lag and how late+Latency overall on how you perform them. And the fact that Phase 4 is unsafe with poor neutral setups to boot makes her just for shits and giggles to just beat up some randoms with her.

Short story: It's quite exaggerating when someone says Phase 4's teleports are strict. Compared to Kasumi..she just has more to it rather than just difficulty. People get overwhelmed by it.

Biggest problem is actually touching someone. If there wasn't a blocking mechanic...things would of went smoothly with her. So you can either commit to tick throwing more for that air juggle..or bait them into hitting many buttons.
I never said that they're strict, only that somebody who's tried her before would be able to reasonably say how strict he or she finds them to be.
 

DestructionBomb

Well-Known Member
Standard Donor
I see this thread has broke 1,400 pages. What did I miss?
18_meme05.gif
 

Argentus

Well-Known Member
Actually, it's more about the DLCs being boring and uninspiring replicated costumes getting slapped on every girl.
On that. It works for the boyish Mila, but why the hell was that shirt only put on momiji? She's second only to kasumi for "pretty pink princess".


Off that. Finally found an HD version of the gif I use for showing "how I wish high level fg play really was".
Franky-vs-Fukurou.gif


Or more accurately, my ideal fighter would be more focused on straight combat like that, with juggles and the like being periphery.

Some games have that as a mash clash event, but I'm talking that would be the end result of two high level players knowing the ins and outs, not a qte.

* is fire proof*.
 
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