Allan Paris
Well-Known Member
Ohhh I see. That's too bad. The throw combo looks so badass to me. I'll probably throw it in there just to mess with somebody lol
If you do 66T and press throw again. Kasumi will teleport behind her opponent with frame advantage (+10). She is allowed guaranteed damage 6PKK, 6P2K, 6PK 66KK, 4PK then do whatever juggle you can come up with. There are untechable setups you can do once are back there. Look in the untechable thread for those.
If your opponent breaks the grab, then you get nothing everything resets back to neutral. You will know when the throw is broken because Kasumi will not teleport behind your opponent.