xFatalDMG
Member
6P+K is a pretty good option for starting off a battle, the only issue is its startup which can be out prioritized by a 10f so its a bit risky.
I tend to go for just a regular K after pre flamingo, since it comes out quick and puts them into a stun, which then allows me to go for the grab mixup after. If the person goes low, then its an easy bait for a nice 8K into a simple combo.
I tend to go for just a regular K after pre flamingo, since it comes out quick and puts them into a stun, which then allows me to go for the grab mixup after. If the person goes low, then its an easy bait for a nice 8K into a simple combo.