On light launches I'll generally use PP4PK or PPPK (the latter for pushback), or in ongyoin, PPcP.
On SDS launches or high launches I'll generally use a refloat, followed by PP4P and the air throw or 8KK
My primary juggle however is launch-> ongyoin K -> 8P -> 8KK (sometimes I'll swap 8P with 3P, as it nets the same result). Nets good damage, gets a hard knockdown, floor hit, wall hit and works on basically every weight class on most thresholds (if the launch isn't quite high enough, just take out the 8P).
On SDS launches or high launches I'll generally use a refloat, followed by PP4P and the air throw or 8KK
My primary juggle however is launch-> ongyoin K -> 8P -> 8KK (sometimes I'll swap 8P with 3P, as it nets the same result). Nets good damage, gets a hard knockdown, floor hit, wall hit and works on basically every weight class on most thresholds (if the launch isn't quite high enough, just take out the 8P).