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I think im gonna like VF6's more stun based combo system, it's actually more like irl imo since thats more how fights work, you strike till you get a critical hit and then you go ham while your victim is recovering from the initial blow. More FGs need that as a sub "guaranteed" damage thing like DOA & SC have
So, how we feelin' about VF6's locational damage mechanic and stun combos replacing juggles?
inochinagi
inochinagi
I'm loving it personally. I've always been on the fence about air juggling combos in 3DFGs tbh. They're not all new ideas but the combination of them in VF feels fresh and they're daring to shake things up so it's only making me more excited for the game. Uprising Mode also sounds interesting, and there's always the Traditional Mode to fall back on if that doesn't catch on.
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
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