DoA is the only fighting game that I've ever played- and I'm probably going to be picking up a copy of Injustice. So just asking, what is the difference between the MK9 style controls and the Street Fighter style controls?
and what do you guys think about the demo so far, and how the rounds work?
MK9 used limb-based controls like Tekken does. Based on which way your character was facing, you'd press 1 to attack with your front arm, 2 for your back arm, 3 for your front leg, and 4 for your back leg. Injustice won't do that and will just have light attack, medium attack, heavy attack, and your character trait. Character traits are different for each character, as the name would suggest. For example, Wonder Woman's trait is for switching between her Lasso stance and her Sword stance. I don't remember which buttons are for which attack in Injustice, other than that 4 is the character trait.
And by 1, 2, 3, and 4, I'm referring to the Xbox 360/PS3 face buttons.
1=X or Square
2=Y or Triangle
3=A or X
4=B or Circle
As for the rounds, in every other fighter, the first player to win 2 rounds wins the match. In DOA's case, the first player to win 3 rounds wins the match. At least as far as official tournament rules go.
In Injustice, there are no rounds. Instead both players have two life bars. When a player's first life bar is depleted, there is a brief resting period (about four seconds) before the fight resumes. When a player loses their second life bar, the match is over and that player loses.