Have you not played DOA 3.1? All he had from DG was 66K guaranteed, and guess what? It was fine! :/ Smh...
No....this is my first DOA, but they're two different iterations. Because ones is a certain way doesn't mean the other will be. -_- That's the point of it being a completely different game. Smh.... I'm just in pure amazement at the stupidity of a few here.
_@:
His WR KK is classified as wakeup kicks. Also -10 on block. Both kicks. As for his laydown. He doesn't always crush "lows" it's stance dependant. But let's say he does something like BT 2P+K which is -5 on block on Hayate, and his LHT K is 16i now making it 21i since it's 5 frames slower. Hayate can stop that by doing 4P (forget how many frames that is at the moment). And Brad will get beat out everytime. (No his OH's won't work as his OH in LHT is slower than in LFT being 16i as well I believe). Anyways, and 4P also catches stepping so side rolling is out of the question as well. Really you just got to play with your tools, see what you can use to stop his BS (which isn't too difficult once you break him down). And dealing with most of his shenanigans isn't too difficult.