^ That sounds so silly. That's basically saying once that happens, she wins. That is not true.
Genfu shuts Ayane down man .. no way is it 4-6 ..its 5-5 if you wanna be nice about it. that parry ....
and you really underestimate Christie .. granted Ayane can crush .. but that doesn't eliminate the fact that Christie is all round faster and has great spacing and far reach ... they are pretty even in the reach department.
Same with Kasumi really ... hell even Pai ..
Pai in particular has two 11 frame mids and insane potential from lows.
not only that ... Kasumi is fast AND has the mid parry game ..and the reach game.
Jann lee is also not 6-4 .. simply cuz that OH stuffs her .. not to mention that shes super light and she gets hurt bad with extra damage from juggles.. plus he has good reach .. crushes are not very relevant in this match-up either. I think its even.. (5-5)
on a side note ...
looking at the tier list ..
people are so sleeping on Akira ..
and after 1.03A i dont think Hitomi is as weak as shes being portrayed
Kokoro is fricken easy mode ... she needs to be a bit higher up as well...
not only that ... Kasumi is fast AND has the mid parry game ..and the reach game.
You guys are glorifying Jak when it's not even all that special. If you look at Jak alone: all options are punishable, two options stepable (the punches), and can even get interrupted by non-tracking mids. Granted, it takes timing on BOTH parts of the match up, but Christie window is a lot smaller.It's 7-3 no matter how you look at it.
As much as you would want your favorite (or main) character to have little to no unfavorable matchups, they're there. We all know Kokoro's main weakness is her extreme linearity, and this has been said over and over again, but Christie's JAK stance ducks under it and evades every move Kokoro tries to do, except low throws. Possibility of landing 1T is very low unless you can guess CORRECTLY Christie is going to use JAK. It's an extremely one-sided matchup, and 1T is the only reason this isn't an 8-2 matchup, since her stuns are superior to Christie's. 7-3 is the best Kokoro's going to get, and that's only IF she lands 1T.
While it's a good to make a list of matchups, you're gonna have to give at least a brief explanation for each matchup.
You guys are glorifying Jak when it's not even all that special. If you look at Jak alone: all options are punishable, two options stepable (the punches), and can even get interrupted by non-tracking mids. Granted, it takes timing on BOTH parts of the match up, but Christie window is a lot smaller.
Kokoro can interrupt Jak with the last punch of 6P+K P, 6KP, and 6P6P. The only time she can't is if the Christie player is SPOT ON with their timing, which isn't going to happen every time. Even mid string, if Kokoro is on block and Christie Jaks, then you can interrupt with a 6PPP. If the Christie player also tries to do Jak 44, you can 66P, 236 AND 214P, or even 7K and get that free launcher. These were tested offline by three other people. Not online, offline.
As a Kokoro player, it takes patience, but when the Christie player messes up, Kokoro can end it quickly with her superior stun game, mix ups, and incredible damage output.
Saying 3-7 because of Jak is implying that Christie can just Jak all day and Kokoro can't do anything which isn't the case. Kokoro is definitely at a disadvantage, and this is her worst matchup. However, it's not 7-3 worthy, especially only because of Jak. That's why I said it's 4-6, not 3-7
Double Jak has the same concept, they still have to be spot on with their timing. If she Jaks the first input of one of those strings and her timing is off, she WILL get hit.Unless they do double JAK and then 6P+KP/6KP/6P6P will all miss and you're open for punishment.
JAK attacks being punishable doesn't mean much when a good Christie will be using JAK to CH you, not to mention they can delay the string options that come out.
Say Christie is at -5. You can't throw punish her, but you have advantage. For most characters, a good tracking mid/low would be a good option here. This would stuff SS/JAK and would still probably beat out her (now) i14 jab.
Now we have Kokoro. She doesn't have a tracking mid/low, so she has to guess yet again. Will Chrisite JAK? If so, I could 1T, but if she doesn't I'm possibly getting HCB or even launched. F+K will be evaded by JAK. 6PP will be evaded by JAK. ANY attack she does can be evaded by JAK.
Now you could say "Well, you could just delay the strings so it will retrack and CH Christie. Or I could just wait and see what she does". But guess what? By delaying, you have nullified your +5.
I have played good Christies on XBL, and they use JAK as they should. It's a giant pain.
What do you think Kokoro vs Ayane is?
(Helena) doesn't have a bad one after knockdown. Her neteral game there are major holes, but of she scores the knockdown it's in her favor regardless of character.
^ That sounds so silly. That's basically saying once that happens, she wins. That is not true.
To add onto this because this is being talked about a lot, you guys also have to be considerate of a player's decision-making. Kokoro can or will eventually catch onto JAK & then do something about it with the tools you all just named. If the Kokoro player is not, then they have to be just hitting buttons or don't know how to adapt to it, & no I'm not downplaying ANYBODY in this thread in terms of good/bad players -___-. I've seen a good Kokoro & Christie player go head to head offline to know this.The point Bushido is trying to make, is that Kokoro DOES have some leeway to combat Christie's JAK, even if isn't a true get out of jail free card. The options are still there. You definitely have take real scenarios into consideration of how and when Christie is going to apply JAK. But Christie isn't always going to do a double JAK, Kokoro isn't always going to successfully interrupt a JAK or JAK followup.
It's still a good idea to at least know that you have option(s) to combat something. No matter how large or small.
You guys are glorifying Jak when it's not even all that special. If you look at Jak alone: all options are punishable, two options stepable (the punches), and can even get interrupted by non-tracking mids. Granted, it takes timing on BOTH parts of the match up, but Christie window is a lot smaller.
Kokoro can interrupt Jak with the last punch of 6P+K P, 6KP, and 6P6P. The only time she can't is if the Christie player is SPOT ON with their timing, which isn't going to happen every time. Even mid string, if Kokoro is on block and Christie Jaks, then you can interrupt with a 6PPP. If the Christie player also tries to do Jak 44, you can 66P, 236 AND 214P, or even 7K and get that free launcher. These were tested offline by three other people. Not online, offline.
As a Kokoro player, it takes patience, but when the Christie player messes up, Kokoro can end it quickly with her superior stun game, mix ups, and incredible damage output.
Saying 3-7 because of Jak is implying that Christie can just Jak all day and Kokoro can't do anything which isn't the case. Kokoro is definitely at a disadvantage, and this is her worst matchup. However, it's not 7-3 worthy, especially only because of Jak. That's why I said it's 4-6, not 3-7