Well, testing is proving difficult so I'll just post what I've found so far and make it a community effort. So as I said earlier, the setup is coming from Hammer Throw/



. Then using


, which leaves you at +33 and +24SE. This is also where I was having trouble testing though. The


seems inconsistent. It didn't happen a lot, only a handful of times over the course of ~2 hours, but my training partners were able to duck before the


connects. I was online, but we have amazing connections to each other so it isn't really in issue. This is were I would like your help on making sure this is not duck-able. The computer didn't do it, but the computer isn't a human.
Moving on. After the


connects, you do


. This puts them in a BT stun. Carrera comes into play here. If you go



it is a double BT stun and leaves you at ~+14. I was using it as a OH setup, mainly



, to catch them moving since the recovery on the second

is long. Then when they realized I was going for a hold, I would punish there ducking or counter attack. Now the next one I found is using Car

. This puts them into that stun that used to have a guaranteed CB as the opponent is turning around(I have no idea how else to describe it). Although they aren't guaranteed anymore, the CB setup still works. After the Car

you can do




for a CB or do Car


BT


for another.
Since those are not guaranteed CB setups anymore and are able to be held out of, this opens up more mix-up. You can go into another move or go for a grab if they try to hold out, just to name simple things.
Obviously SE destroys this setup. Like it tends to do for everything

, but this is definitely something to have in your pocket. I will keep looking into this as this could be a deadly tool for Lisa players. One thing is for sure though, I will endeavor to make Hammer Throw my go to punish.