SoftCabbage
Well-Known Member
Nevermind. I won't bother explaining further. Headache.
Ah right I forgot bounds were new then. Power launchers are barely worth mentioning and rest could've been regular dlc.Ultimate completely changed the game.
-Characters got changed quite a bit, it was NOT "a couple of balance changes"
-ground game was changed & bounds were added
-PL's (meh)
-5 new characters
-new outfits for everyone with some old dlc included
-5 I think new stages
-team attack
-classic music
-tag with items
-character points & new ranks
Ultimate was a fantastic update and deserved a rerelease imo. Last Round, not so much. It was basically a "play this on next gen" rerelease where they figured they might as well add a few things.
Ah right I forgot bounds were new then. Power launchers are barely worth mentioning and rest could've been regular dlc.
Nuy anyways back on topic.
Nobody gives a shit about naotara but do you guys think this means we could push for DW characters?
I'm not sure we'll get a Season Pass 4.
They really should just focus on 6 at this point. I expect nothing less than 120% effort. Let Naotora and this new stage just be it. Let it end on a new stage, new character, and a costume pack where (mostly) everyone is included. That's as high of a note as it's going to get at this point.
I'm sure you're Xhominid's favorite person right now. lolDOA6 will be released with Kasumi, Ayane, Hayabusa, Honoka, and Marie Rose as the characters. The game will cost 60 bucks and you'll have to unlock the rest of the characters by paying $10 each. No BGM added. No SFX added. Only character selection screen changed with the background says "Dead or Alive 6". And then, if you don't pay for the rest of the characters after a month of playing, the game will inject an unknown virus to your system and initiate system self destruct, making the unaware you to catch the explosion and burn if you're playing within 4 meters radius of your gaming system.
No, no. Those DOAX3 models need some more work. Re-do it. Especially the hair and the joints. Don't pull a Tekken 7 and just port over the models from the last game and run the Maya smoother function over the models. I want the effort to be immediately apparent on first glance. 120%.DOA6 is easy to make ..use existing DOAX3 model + DOA5LR fighting system (tweak a bit)
AFAIK the DOAX3 models are tweaked versions of the 5 models so it'd be practically using the same models but with bigger boobs and butts. I want to be blown away by a true current gen DOA game and how good its characters look, not fed more of the same recycled stuff from 3 and a half years ago.use existing DOAX3 model
No, no. Those DOAX3 models need some more work. Re-do it. Especially the hair and the joints. Don't pull a Tekken 7 and just port over the models from the last game and run the Maya smoother function over the models. I want the effort to be immediately apparent on first glance. 120%.
AFAIK the DOAX3 models are tweaked versions of the 5 models so it'd be practically using the same models but with bigger boobs and butts. I want to be blown away by a true current gen DOA game and how good its characters look, not fed more of the same recycled stuff from 3 and a half years ago.
I'm sure you're Xhominid's favorite person right now. lol
let's see how the DOAX3 model looks like when the game is out. from the trailer i think it revolutionary enough. the important thing is movement and did you see how momiji leg movement when she jump from rock to rock. we can incorporated DOAX3 movement and emotion in DOA6. DOA5 character movement now is too scripted
early ps3 games look like ps2 games, early ps4 games look like ps3 game..DOA5LR in the middle of ps4 lifespan i think.
DOA6 need to publish very quickly , cause i don't want any character and costume DLC anymore and using DOAX3 model is a quick, profitable way to achieve that
AFAIK the DOAX3 models are tweaked versions of the 5 models so it'd be practically using the same models but with bigger boobs and butts. I want to be blown away by a true current gen DOA game and how good its characters look, not fed more of the same recycled stuff from 3 and a half years ago.
We need Soft Engine 3.0 featuring dynamic boners and flaccid penis misplacement.
Should we compare jiggling vaginas and jiggling pectorals?You might want to take a look at the Sexualization in Video Games -thread in the general forum to discuss this.We there also already discussed why you can't really compare jiggling penises to jiggling boobs. They're like apples and oranges.