RISE UP! Street Fighter V on PS4 and PC

Tyaren

Well-Known Member
Standard Donor
No our arguments were over its current state and if should be allowed to release. i beleived those that want pure online play can buy it if they want and you wanted it delayed so they could add the single player stuff.

Argueing with you in here has been quite frustrating in the last couple of days... You don't really read what I'm writing, do you? That's why I so often have to ask what you are talking about when you replied to me.

Quote me saying the game had to be delayed! o__O I never said that. My point or points, to make it clear once again: Capcom released an unfinished product for full price.
They deliberately withheld two modes from the final game that are the most basic fighting game modes even though they already have them (versus mode against CPU was in Street Fighter 5 demo stations and in the beta) or even if it would take not much time at all to implement them (string together 8-10 CPU matches and voilà: arcade mode).
Last but not least they also deliberately withheld information about the game being half finished from the public. That only came out when some people got the game early and talked about it in forums. All Capcom ever said was that they would add some online modes later as well as challenges and another cinematic story mode. That is not saying: "Uhm, we cut all the staple modes of the Street Fighter series, hope you don't mind."

They don't have to delay anything. They should have called it early access or made it half the price, that would've been fair to all players. That's what I said. Here, let me quote myself:

They could have called and marketed it as an Early Access and they could've priced it lower. That would have been fair for all, no?

Is anything of what I said so insensible and outrageous that we had to argue about it for days?
 
Last edited:

Xhominid The Demon Within

Well-Known Member
@Xhominid you can't counter my optimism with pessimism. The realism approach says yes it will effect the game's sales negatively but it's not going to kill SF5.its way to strong of a franchise to be stopped by stumbling outside the starting gate.

I'm not killing your optimism with pessimism, it truly is realism. You and others are horrifically underestimating the casual audience thinking they'll just come back over seeing something as massively gimped as this.

The game will succeed but Capcom's overall goal is a massive failure.
 

Russian-chiropractic19

Well-Known Member
Standard Donor
Argueing with you in here has been quite frustrating in the last couple of days... You don't really read what I'm writing, do you? That's why I so often have to ask what you are talking about when you replied to me.

Quote me saying the game had to be delayed! o__O I never said that. My point or points, to make it clear once again: Capcom released an unfinished product for full price.
They deliberately withheld two modes from the final game that are the most basic fighting game modes even though they already have them (versus mode against CPU was in Street Fighter 5 demo stations and in the beta) or even if it would take not much time at all to implement them (string together 8-10 CPU matches and voilà: arcade mode).
Last but not least they also deliberately withheld information about the game being half finished from the public. That only came out when some people got the game early and talked about it in forums. All Capcom ever said was that they would add some online modes later as well as challenges and another cinematic story mode. That is not saying: "Uhm, we cut all the staple modes of the Street Fighter series, hope you don't mind."

They don't have to delay anything. They should have called it early access or made it half the price, that would've been fair to all players. That's what I said. Here, let me quote myself:



Is anything of what I said so insensible and outrageous that we had to argue about it for days?

deliberately? they get literally nothing out of "deliberately" holding back anything and they took a big hit by doing so. it along with the news about it was likely an oversight since they were so focused on getting multiplayer working and rushing it out the door. you keep saying all they had to do was add these modes in without delaying it but nothing implies they were even capable of doing so, if they were then the march update probably wouldn't have even been needed.

there are several things wrong with adjusting the cost or having different versions. for starters you would lose HALF of your revenue for a making a full game because even if its not in the game right now, the work and cost associated with it are still a very real thing. everybody who bought it day 1 for 30$ isn't going to turn around a buy it later for 60$. you could charge 30$ then do a 30$ update, to lose all your fanbsase or you could do another full VERSION and then nobody believes anything they say anymore since thats specifically what SF5 is supposed to NEVER do.

the reason its 60$ no matter what is because thats the most basic it can get and adjusting for a game thats going to become outdated in a few weeks is pointless.


I'm not killing your optimism with pessimism, it truly is realism. You and others are horrifically underestimating the casual audience thinking they'll just come back over seeing something as massively gimped as this.

The game will succeed but Capcom's overall goal is a massive failure.

you know what they're saying at worst? fuck this ill just get in June. yep so damming.

each day its getting better news and the online is improving. by the end of it theres going to be huge swarms of info about SFV story launch in june and it'll catch their attention where they will see all the improvements and new characters which is still going to cost 60$ June is going to be its second wind and thats when it will explode like they wanted it too in the beginning. thats not optimization thats projections based on logic.

if this was some other niche title then yeah it would be done for, but it is Street Fighter and it is ingrained in video game pop culture and something as interesting as "find out what the fuck is actually happening in this series" is going to turn the heads of casuals.
 

Xhominid The Demon Within

Well-Known Member
you know what they're saying at worst? fuck this ill just get in June. yep so damming.

...Are you seriously trying to be so damn dense? You really think pissed off consumers would buy this game again after it's disastrous launch, let alone New in which it will fill Capcom's pockets? First Impressions make a hell of alot on any game, and Capcom isn't exempt from this at all.

each day its getting better news and the online is improving. by the end of it theres going to be huge swarms of info about SFV story launch in june and it'll catch their attention where they will see all the improvements and new characters which is still going to cost 60$ June is going to be its second wind and thats when it will explode like they wanted it too in the beginning. thats not optimization thats projections based on logic.

Oh yeah, the online is getting better...despite the stress tests and betas which should have made it better at launch.
Yeah it's been getting better news...HA! No, it really hasn't. It's literally been "The Online is getting better", that's it. And there's still people who have issues.
It's like you are completely taking Capcom at it's word BECAUSE it's Capcom...despite this horrible launch. I can't even defend Dead or Alive as hard as you are defending Street Fighter V.

if this was some other niche title then yeah it would be done for, but it is Street Fighter and it is ingrained in video game pop culture and something as interesting as "find out what the fuck is actually happening in this series" is going to turn the heads of casuals.

Not after this horrible launch and the terrible pre-story that only really gives something to Necalli and F.A.N.G. The only casuals that will seriously care will just buy it Used or buy at a far cheaper price...which doesn't help Capcom in the end at all.
 

Russian-chiropractic19

Well-Known Member
Standard Donor
im taking them at their word because so far they haven't done anything to contradict it. has nothing to do with them being Capcom i do that for any company.

i feel like im the only one that understands what they're planning on doing considering yall just spout horrible ideas like different versions.
 

XZero264

FSD | Nichol
Premium Donor
Online is definitely better now that the server issues are largely fixed. Even compared to Wednesday when the first couple fixes were out and the servers had to be pulled down that night the current state of servers is better.

you clearly have no idea what the real problem is
Enlighten me. I clearly have no sense about why gaming companies bother releasing games anymore.

So I hope you would be happy playing the final Dead or Alive
I would and I imagine all the other players who I regularly see at majors or play at locals would as well. If I didn't enjoy playing it and wanted to see my skill level compared to others I wouldn't be competing. As long as the game had working offline and online multiplayer and training mode I would be more than happy to play it. As a competitor the only reason I go to Story, Survival, Arcade, etc. is to unlock outfits that I can't unlock by playing online/offline multiplayer or I feel like going for trophies and last I checked there are no competitions to see who can clear the hardest difficulty of survival in an offline setting. In the current state of SFV it is largely to get competitors ready for the Capcom Cup, I shouldn't have to repeat that.


Here is something to actually be worried about because story is so important now:
http://www.eventhubs.com/news/2016/...ere-ono-discusses-upcoming-sf5-content-ayano/
 
  • Like
Reactions: CFW

Xhominid The Demon Within

Well-Known Member
im taking them at their word because so far they haven't done anything to contradict it.

Well I pretty much see them as the ur-Company for quite sometime so yeah, I'm not taking them at their word at any point in this timeframe or the next.

Enlighten me. I clearly have no sense about why gaming companies bother releasing games anymore.

That's a reach for absolutely nothing especially since I just gave you 2 examples of how and you still even talk about one of my points in the same post.

I would and I imagine all the other players who I regularly see at majors or play at locals would as well. If I didn't enjoy playing it and wanted to see my skill level compared to others I wouldn't be competing. As long as the game had working offline and online multiplayer and training mode I would be more than happy to play it. As a competitor the only reason I go to Story, Survival, Arcade, etc. is to unlock outfits that I can't unlock by playing online/offline multiplayer or I feel like going for trophies and last I checked there are no competitions to see who can clear the hardest difficulty of survival in an offline setting. In the current state of SFV it is largely to get competitors ready for the Capcom Cup, I shouldn't have to repeat that.
*Sigh* So you admit to it and you are still being this obtuse about it? Unreal. I honestly don't even understand how it's like "I don't care as long as my needs are set, to hell with everything else" mentality.

I'm pretty damn certain you are the only one okay with having a final game of anything because of it being gutted and rushed to placate a small market of people, especially if it isn't Street Fighter.


Here is something to actually be worried about because story is so important now:
http://www.eventhubs.com/news/2016/...ere-ono-discusses-upcoming-sf5-content-ayano/

Yeah, I don't really care for that since the Story Preview might as well not have even registered on my radar for caring, so I pretty much expect nothing else to even remotely grab people about wanting to know what happened before SF3 at this rate.
 

crapoZK

Well-Known Member
Standard Donor
IMO, SFV should've been a digital only game for the first 2 weeks, and hard copies when the other things (Alex, Trials, Challenges, Extra Mode, Arcade mode, vs. CPU mode) drop in March. Fair enough, online and training are things what the majority of players are doing right now and I'm even doing it myself but man, right now SFV is quite dry for the casual players. You got a Prologue to the Story Mode, Survival, and that's it. However, I do get this game was released early for the faster push for the World Tour, the competitive scene and serious players alike, but you gotta add in a few useless modes for people to get used to the game.
 

Tyaren

Well-Known Member
Standard Donor
If I wouldn't suck so much I'd like to play with you guys too. :( But I can't go online like that... And no Versus CPU and Arcade has made me give up on the game. I played around for two days in Survival and Training (gets really boring after a while) and then never touched it again...
 

crapoZK

Well-Known Member
Standard Donor
If I wouldn't suck so much I'd like to play with you guys too. :( But I can't go online like that... And no Versus CPU and Arcade mode has made me give up on the game. I played around for two days in Survival and training (gets really boring after a while) and then never touched it again...
.......you didn't play for 1 day. Just jump online homie (Unless you don't have PS+), everyone on this game is trash right now lol
 

Tyaren

Well-Known Member
Standard Donor
.......you didn't play for 1 day. Just jump online homie (Unless you don't have PS+), everyone on this game is trash right now lol

PS+ is free this weekend. ;) Also I still have my 14 days free trial unused. But I really don't want to go online like that. I don't like competitive play to begin with and sucking this much, not even fully knowing the basics, I'd really rather not. Normally I would have fun in single player and learn the game automatically like that...but not in Street Fighter 5. And they honestly claimed it was newcomer friendly. XD
 

grap3fruitman

Well-Known Member
Standard Donor
Yeah, let's not have a Super Street Fighter 5. Thanks.
What do you think the season passes are? Sure you get the balance patch but you do need the season passes if you want the full game. Year one is Super, year two is Ultra, year three will be Arcade Edition and so forth.

Anyway, I bit just because I had some Amazon credit and my arcade stick wasn't getting any love. The gameplay is fun but I just can't get over how little there is. It feels like half the cast and stages are missing. Capcom busted super early and needs to own up to it. "This has never happened to me before," I'm calling bullshit Capcom and so is everyone else.
 

Tyaren

Well-Known Member
Standard Donor
screen_shot_2016_02_20_at_9_34_40_am_by_emezie-d9sg281.png


I hope that does include CPU in Versus Mode too. :)
 

d3v

Well-Known Member
At the end of the day, casuals sales don't really help Capcom much in the long run. Not if these sales are from the people who think just like most of the people complaining here. I mean, I'm pretty sure none of you plan to eventually go to tournaments and compete.

Capcom wants to steer the game into sonething more like LoL, where a good chunk of their revenue (actually, in LoL's case, all of their revenue) comes from stuff that the competitive players buy (characters, skins, etc.) over the lifetime of the game.

In fact, the whole Fight Money/Zenny deal is a direct copy of Influence Points/Riot Points for that game.
Last but not least they also deliberately withheld information about the game being half finished from the public. That only came out when some people got the game early and talked about it in forums. All Capcom ever said was that they would add some online modes later as well as challenges and another cinematic story mode. That is not saying: "Uhm, we cut all the staple modes of the Street Fighter series, hope you don't mind."

They don't have to delay anything. They should have called it early access or made it half the price, that would've been fair to all players.
I'm pretty sure that the information about the modes coming later on being announced in a trailer weeks before launch.

As for selling the game at a lowered price, what happens then when the modes come out. Will you be willing to pay for these modes? Doesn't that basically equate to paying the same amount in the long run? Won't people still say that the game should have been delayed?
 
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
Top