Getting an "S" rank on both missions in every difficulty via Chapter Challenge.
Oh ok. Also what does "SoB" and "OT"? Mean? I guess I'm not up on NG terms.
Getting an "S" rank on both missions in every difficulty via Chapter Challenge.
SoB=Steel on Bone: If you use a heavy attack when an enemies' hands glow red (indicating he is going for a grab), you can intercept it and get a 1-hit kill (followed by two free successive kills of nearby enemies). This also raises karma, but unfortunately due to the auto-targeting system it can be very finnicky (at least in my experience). Introduced with NG3, changed drastically for RE.Oh ok. Also what does "SoB" and "OT"? Mean? I guess I'm not up on NG terms.
I think I'm just going to wait for the actual game rather than deal with all this crap in not going to spend hours trying to 100% a demo -_-
So it says we keep he skills unlocked errr which set cause it changes from each difficultly
Anyone got a DLC wish list? Mine is...
Rachel
Vigoorian Flail(I don't actually use them much,but its become one of Ryu's iconic weapons)
Dabilhro
Kitetsu
1. Ryu's DOA Throwback costumeAnyone got a DLC wish list?
I think Kasumi will be playable in the main game as soon as you unlock Chapter Challenge, regardless of whether you got her in the demo (ie: just beat the game's campaign once on the respective difficulty).Edit: Also if you unlock Kasumi in the demo will she be playable in the full game?
A lot of people here actually like Rachel a good bit. I'm just not one of them.So much Rachel hate lol
I dunno, man. The Scythe didn't feel as "heavy" but in terms of sheer awesomeness, the scythe was utterly beautiful.surprised someone else wants the Dabilahro(however the fuck you spell/pronounce it)
Enmas Fang was alright but both that and the Sythe just don't have the same feeling of weight/power that made you feel like a badass.
Yea, I mean I only really played the demo of NG2Σ but Enma's Fang wasn't as satisfying as Dabilahro because to me it felt as if it's focus had been lost. When I remember Dabilahro, I think [CRUSH] despite it being a sword. Enma's Fang seems to move somewhere more along the lines of "pummel" with all the new strings and rotation type stuff it offered.surprised someone else wants the Dabilahro(however the fuck you spell/pronounce it)
Enmas Fang was alright but both that and the Sythe just don't have the same feeling of weight/power that made you feel like a badass.
LOL. No.
The bonuses you get for health and time are negligible so don't bother worrying about them. Now my method was different than g-gill's in that I never attacked at all short of doing a SoB. Once the multiplier hit 3.0 I immediately unleashed my stored up UT to score 3,000+ karma per kill in it, then start again. If you aren't consistently getting the multiplier to 3.0 it's because you're burning your UT which zeroes it out. g-gill I believe de-limbs the enemies first, most likely to bait out their desperation grabs to SoB them, but I think the risk is too high for that. All it takes is an off-screen enemy to guard-stun you for an extra second and you eat their attack. ON MN that's death.
Really there's no trick to it other than taking your time. With Ayane I cleared 300,000 karma on all difficulties with the end of level bonuses by doing it that way. On Ryu's level, don't forget to purposefully jump down to where you came from before doing the kunai climb. There's another battle down there that you won't get if you don't miss a wall run or purposefully jump down.
Happy to see that according to your judgement Razor's Edge seems to be a really step forward compared with NG3 and much more in line with its predecessorsSadly my gold is expired, so I will have to wait some days before to be able to play with the demo.
I have a question for you: seeing the first trailers of Kasumi DLC for Razor's Edge Wii version, many people judged her too much similar to Ryu gameplay, compared to the rest of additional characters of the series.
Playing with her has given you confirmation or less of it?
Her play style is similar to ryu but she plays differently
She has a very useful move in the demo which can lunch a blocked or a enemy you just hit into the air
Thanks, but this is a real enigmatic answer XD
A little more specifically? Maybe do you mean that the moves are similar but that the use of them is different from Ryu?
Blasphemy. The True Dragon Sword has always been the coolest, most stylish and awesome weapon in the series!The Dragon Sword (as always) felt great. It was basic, fun, and and versatile, but more importantly, it fulfilled its focus: being a balanced weapon but not [so] balanced that it was bland and tasteless. It was balanced to the point where if you simply wanted to pick up a weapon and go, it would be there for you.
She has the pros of everyone, so yeah. She kinda plays like a better Ryu. She feels different enough to me though that she's not boring/a re-hash.I have a question for you: seeing the first trailers of Kasumi DLC for Razor's Edge Wii version, many people judged her too much similar to Ryu gameplay, compared to the rest of additional characters of the series.
Playing with her has given you confirmation or less of it? Is Kasumi's moveset and way to play enough unique?
lolSakura modai is broken. Kasumi is definitely OP and she's insanely fun because of it.
Welcome to the club, Brute.