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  1. Omegan Eckhart

    DOA5U Helena Combo Thread

    You can't connect much from that launch, I'd use 236PKP for damage and push back, and 33P4P for force tech mind games.
  2. Omegan Eckhart

    DOA5LR Helena in DOA5: Last Round

    How is 66P from BKO going to be useful? Are we meant to dash at them whilst in BKO? And if it hits they fall on their ass, wonderful. Clearly I'm missing something here :/
  3. Omegan Eckhart

    DOA5LR Honoka Reveal Trailer

    God only knows how they are going to balance her. As well as having some of the best moves in the game I also saw a lot of sit down stuns and bounds in that training video, more than other characters currently have. I'm sure they will make it work but I'm not sure how. Being really unsafe and...
  4. Omegan Eckhart

    DOA5U Helena Combo Thread

    I meant KK7K, my bad. 66KP(P) is the strongest, 236PKP is second and then 33P4P I'd guess. CB Combo's: Lightweight: 8K > 66P > 33P > 33P4P Mid Weight: BKO P+K > 4P+K > 4K >4PPP Heavyweight: BKO 66P > 66KP(P)
  5. Omegan Eckhart

    Dead or Alive 5 Ultimate: Helena

    In other words input 2P+K and do 6P immediately after. Pre buffering means entering inputs long before the input comes out. Like if you do 66KPP, if you enter the inputs quickly Helena will do the entire string without you needing to wait for the previous attack to land before inputting for the...
  6. Omegan Eckhart

    Dead or Alive 5 Ultimate: Helena

    You have to do it fast, do 6P and buffer in 2P+K then pre buffer 6P and it will tech them up. Pre patch if you did 33P > 44PPP the last hit would cross the stun threshold and knock them over which is why the string was almost useless. The fact that they changed that in the recent patch is what...
  7. Omegan Eckhart

    Dead or Alive 5 Ultimate: Helena

    4PPP? I said 44PPP. Which is +23 on fastest SE, and is guaranteed.
  8. Omegan Eckhart

    Dead or Alive 5 Ultimate: Helena

    Yup 7P is 100% guaranteed. It always has been, it's just that the string was so hard to land clean that everyone forgets about it.
  9. Omegan Eckhart

    Dead or Alive 5 Ultimate: Helena

    Anyone notice that you can land an initial stun like 33P before doing 44PPP now? Before you had to land 44PPP clean to hit a guaranteed CB but now you can land a stun and then hit them with the string. Finally a stealth buff! Edit: I am abusing this like mad right now. Finally a viable...
  10. Omegan Eckhart

    DOA5U Helena Combo Thread

    Helena & Kasumi: (CH) 2F+K > 4P > 4P+K > 7P! >>> 8K > (TAG!) KK7K > (TAG!) > 66KP(F) > 4PP > (TAG!) 4PK > (TAG!) PP4K > (TAG!) PP4PK. 210 points of damage. Being able to juggle an airborne opponent with 66K > 4PP is random looking but it works.
  11. Omegan Eckhart

    Dead or Alive 5 Ultimate: Helena

    FT's: 1K2 > 2K2 1K > 66K2 1K > 2P 1P > 2P 1P > 66K2 66K(2) BKO 6P > BKO 6P BKO 6P > 66K(2) BKO 2K2 BT 4K BT 66K2 BT 2P
  12. Omegan Eckhart

    Who is Quentin Chesnay? I keep getting people sending me messages reading, "Hello Mr Chesnay how...

    Who is Quentin Chesnay? I keep getting people sending me messages reading, "Hello Mr Chesnay how are you?, and some just saying, "Quentin".
  13. Omegan Eckhart

    Dead or Alive 5 Ultimate: Helena

    Could you always low throw Helena for free after blocking her handslaps if she tried to standing block afterwards? Seems like something I'd remember... Edit: Who is Quentin Chesnay? I keep getting people sending me messages reading, "Hello Mr Chesnay how are you?, and messages just saying...
  14. Omegan Eckhart

    DOA5U Helena Combo Thread

    Vs Alpha 152: 236PKP > 66KP > 4PPP / 4PK. 4PK connects easier, 4PPP is very spacing specific.
  15. Omegan Eckhart

    DOA5U Dead or Alive 5 Ultimate Arcade ver. 1.04 change log

    Is it only 5 frames? Consider me corrected then.
  16. Omegan Eckhart

    DOA5U Dead or Alive 5 Ultimate Arcade ver. 1.04 change log

    I'm not sure why Helena needed nerfing, in Ultimate TN ruined the ground game which was what Helena's game play was centred around, removed all her safe moves, again and now more nerfs. I know the nerfs are mild but they are totally unnecessary. Nerfing her delayable strings when she has almost...
  17. Omegan Eckhart

    DOA5U Dead or Alive 5 Ultimate Arcade ver. 1.04 change log

    Hopefully these changes aren't final, nothing but nerf's and some piss poor changes to the game system.
  18. Omegan Eckhart

    DOA5U Upcoming patch wishlist

    P+K hurtbox adjusted? That's a nerf bat to it's crushing properties. Less delayable frames on KKK and 3KKK? Hooray... BT 4P+K is safe now? Meh. 66F+K is still unsafe but less so? Okay I guess. Crouching state hurtbox adustment? What was wrong with her crouching animation? F+K2 is still -1 on...
  19. Omegan Eckhart

    Dead or Alive 5 Ultimate: Helena

    I wonder if TN un-fucked the ground game a bit for the Arcade Version? Wish someone would post some info on any system changes.
  20. Omegan Eckhart

    Dead or Alive 5 Ultimate: Helena

    Haha, a massive damage sacrifice for +1? Hell yeah!
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