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  1. StrikerSashi

    Lei Fang changes in DOA5U

    I'm okay with sumo wrestler Leifang!
  2. StrikerSashi

    Lei Fang changes in DOA5U

    Frames on block.
  3. StrikerSashi

    DOA5U The Official Tier List with Discussion Thread

    I think people think Leifang is a lot more safe than she is. I'm so nervous when I have to play aggressive as Leifang 'cause I have to free cancel stuff that's -13 or so on block. When I'm at -8 I'm thinking, "Oh, good, they can't 10f throw me." Most of time when I open someone up, it's from...
  4. StrikerSashi

    Just exactly how does the global online lag simulation work?

    It's input delay. It's a few frames of input delay. It won't give you spikes but it'll make reacting to mixups a lot harder 'cause that 2-3f extra input delay is gonna make it so that you have to do something earlier than you should.
  5. StrikerSashi

    Lei Fang changes in DOA5U

    Sounds like slight slight safety for nerfs to lows.
  6. StrikerSashi

    DOA5U "Like the Water, Like the Sky" Kokoro DoA5u Breakdown/Guide

    What do you mean? Freestep 7?
  7. StrikerSashi

    Competitive balance: DOA5U mechanics changes

    I think his point was that all launchers that give reasonably juggles would have to be charged.
  8. StrikerSashi

    Hey there urr body

    Wow, Heichu throw from 66P+K is a pretty big deal. Can't believe I didn't know. :v
  9. StrikerSashi

    Toronto, Ontario, Canada

    Anyone gonna be there today? I'm meeting someone at 4 PM but I should be able to make it by 6 PM or so.
  10. StrikerSashi

    Competitive balance: DOA5U mechanics changes

    I'd call anything above 25 consistently reactable. Even 20 if it's a move with obvious animation.
  11. StrikerSashi

    The DOA5U "Casual" thread. ^__^

    Nope. If anything, he's gonna be another arcade exclusive for half a year.
  12. StrikerSashi

    The DOA5U "Casual" thread. ^__^

    'Cause they want to make money in arcades. That's how fighting games work in Japan. Arcades are their main source of revenue.
  13. StrikerSashi

    The DOA5U "Casual" thread. ^__^

    I want a costume for her that's just sweatpants and one of those t-shirts with a drawing of a bikini on it.
  14. StrikerSashi

    DOA5U The Official Tier List with Discussion Thread

    I do think Leifang vs Bass is definitely in her favor, but it's kind of annoying to play against. If you don't scare them enough with your strikes, Bass will just walk up and throw your parry/OH/DH for like half the bar.
  15. StrikerSashi

    Characters Lolicopter - [Marie Rose Information & Discussion Thread]

    Yeah, I'd say in 5U they're more accurate than they were in 5, but it's still really a stretch.
  16. StrikerSashi

    What am I doing wrong with Sarah?

    Okay, this is just my day 4 no experience Sarah talking, but I don't remember seeing a single throw in the first one and that really shouldn't happen. I know it's netplay, but some of those moves you could easily react to and buffer a throw punish. Even during pressure. At this point, people...
  17. StrikerSashi

    Hey there urr body

    If I remember them all, you can get into Heichu stance from 66P+K, 2H+K, 8P, and 3PP. Also the strings that contain those moves (PP2K, 9PP2K). For the Heichu throw, you can get there from PP, 236P+K, 2K, 33P, and strings contain those moves (P2K, 4P2K). EDIT: While we're on the topic of move...
  18. StrikerSashi

    Hey there urr body

    It doesn't list a good deal of moves, but the vast majority are basically the same thing from different starters.
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