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  1. NightAntilli

    The Official Dead or Alive 5 Tier List with Discussion thread

    Although Leifang is definitely up there, she's still not close to what Jann Lee is. Jann Lee is faster both at close and far range. Jann Lee can get guaranteed bursts from either :1::P::K: or :F+K: , while Leifang gets zero guaranteed bursts. Jann Lee can use dragon gunner at any given time...
  2. NightAntilli

    Rank Points Needed To Next Grade

    Haha not just you, although it helped quite a bit. All the time that I was playing I didn't lose a single match against anyone, which helped my streak along fairly well.
  3. NightAntilli

    Rank Points Needed To Next Grade

    I just passed 75.000 points and I'm still an S. So S+ is higher than that.
  4. NightAntilli

    Sidestepping

    Just tested it. She can't. What I did: - Kokoro vs Leifang - Recorded Kokoro with :3::K: , free cancel, :f+p: (5 frames). Chose this move because its follow-ups are very versatile - I blocked the mid kick, sidestep :P: with Leifang She can grab me if I don't attack, but.. She can not grab me...
  5. NightAntilli

    Sidestepping

    I don't think she has time for that if you input the attack, but don't quote me on that. That is the normal evade. You can actually get hit out of the offensive move in VF5FS. You can watch that here, skip to 32:09 I see no reason to go for multiple evades. I personally prefer to wait for...
  6. NightAntilli

    Sidestepping

    It's kind of weird to say that it's used in the same manner as other games when it works in a slightly different way. The basic principle of sidestepping always remains the same obviously, but that doesn't mean that you can use it in the same manner in every game, especially when you say it's...
  7. NightAntilli

    About morons online

    Ah hatemail... I've heard that I turtle, mash, spam, lag, suck, am a noob, am cheap, can only win with best characters, have no skill, and I probably forgot quite a few. After playing VF5FS online against quite a few players, I must say the DOA online community is a LOT worse. Out of all the...
  8. NightAntilli

    Sidestepping

    I have no trouble with the sidestepping mechanics. I don't ever sidestep without doing an attack from it though. The sidestepping is different from other games, and well, it's a thing to adapt to. There are some moments it's smart to use and some moments a no-go. Why would you try and sidestep...
  9. NightAntilli

    What's your Win Ratio?

    That's where replays are important, so you can see what was happening and not be blinded by emotion. Except Team Ninja failed to include it in lobby matches...
  10. NightAntilli

    What system should the DOA IPL League be played on?

    Probably not. I'm quite confident that it has to do with the split memory in the PS3, in which the data in it has to be synced with the CPU before being sent to the GPU, while having two memory pools running at different speeds, requiring an additional frame. If that's the case, patching it is...
  11. NightAntilli

    What system should the DOA IPL League be played on?

    How the game is 'meant to be played' is irrelevant. 6 frames of input lag is the same as playing a game at 30fps instead of 60fps in terms of responsiveness. There is no reason whatsoever to make a game less responsive, other than giving the engine and hardware more time to calculate things...
  12. NightAntilli

    Kokoro Q & A

    I'd say Gen Fu is better than Kokoro too. He has an easier time launching, has a bunch of moves that can't be held (if held the opponent sidesteps instead), has way better evasion, is faster, has better lows, has parries and can also get guaranteed bursts. Kokoro can too, but lacks all of the...
  13. NightAntilli

    Why do walls/corners ruin combos in this game?

    That's why you should have wall combos. In most games, your wall combo makes use of the wall to get additional damage. In DOA, your wall combo is about avoiding moves that slam into the wall prematurely. You can do wall combos in DOA too however. You just have to slam someone into the wall...
  14. NightAntilli

    What system should the DOA IPL League be played on?

    It's really a hardware issue. Having split memory and running them at different speeds does not really help efficient programming.
  15. NightAntilli

    What are the pros and the cons of your mains?

    Ok.. I'll give you the three characters I mostly play with. Name: Leifang Character Type: Whatever you want her to be Pros: All-round character. Good defense, quite a few guaranteed setups for damage, respectable evasion, good speed, has parries and punch parry, has sabakis, has offensive...
  16. NightAntilli

    You all need to make sure you understand what is going on before asking Team Ninja for nerfs/buffs.

    If they do this, they have to make more moves plus on normal hit. There are too many moves that leave you at a disadvantage on normal hit.
  17. NightAntilli

    "まだまだ^^" The Kokoro Video Thread

    To be honest, sloppy. Dropping quite a bit of combos, failing power blow after burst, always attacking with 66P from a distance, trying to use 1P from very close, always falling for the same attacks from Ayane...
  18. NightAntilli

    Kokoro Q & A

    To add some things... :7::P: is a high sabaki. Apparently no one seems to know this. On block, the :K: follow-up is guaranteed. Not that it's that useful, but it's good against someone who has just a sliver of life left. :9::K: jumps over lows, but since it's a high, it's not really useful...
  19. NightAntilli

    What system should the DOA IPL League be played on?

    X360 = less input lag than PS3, so, X360.
  20. NightAntilli

    "Did you enjoy my full course of technique" - Leifang General Strategy Thread

    I'd gladly play you.. Too bad I don't have access to a PS3 right now. If that ever is the case I'll try and remember to tell you. I see no reason as to use it in open space. There are better setups in open space that would otherwise slam into walls, which is why I change things depending on the...
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