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  1. NightAntilli

    Hitomi's Crush and True Mid Game

    He asked if it has ANY advantages, I pointed those out. I never said Hitomi's was better overall. Stop being a smartass.
  2. NightAntilli

    Hitomi's Crush and True Mid Game

    Leifang's parry does no damage, while Hitomi's does. Leifang's parry can still be left at a disadvantage, depending on when the parry connects, provided you don't input an attack from it, while Hitomi's parry is constant in terms of advantage. Hitomi's parry is instant, while Leifang's requires...
  3. NightAntilli

    Online vs. Offline in DOA5: DOA4 All Over Again...

    It is still on topic, because this talk is also part of the problem. More accurately, it's the core of the problem. How can you resolve a problem when everyone is not looking at the underlying issues? Do we really need more talk about why online is worse than offline? That's already redundant...
  4. NightAntilli

    Online vs. Offline in DOA5: DOA4 All Over Again...

    He asked for an example of someone who was supposedly good online and turned out to be bad offline. That's the proof he's asking for since the first page, and as of yet, he's still waiting. This sure sounds inviting and lovely... Can't wait to join your cause... This is what I was talking...
  5. NightAntilli

    Low Guarding - Reaction Timing

    For me it's a combination of both... It kind of depends on the connection as well. But... Fuzzy guarding is probably the best way to block most things.
  6. NightAntilli

    Low Guarding - Reaction Timing

    Yup. This vid verifies the 1 frame on low block thing. It doesn't explain the high grab being able to get you during the transition into crouching though, only blocking low attacks. Starts at 7:08.
  7. NightAntilli

    Online vs. Offline in DOA5: DOA4 All Over Again...

    Exactly my point. Let me put it in a different way... When offline players talk about 'skill', they by default define skill as "the ability to play DOA5 well offline". When online players talk about skill, they usually define it as "the ability to play DOA5 well", without the offline part...
  8. NightAntilli

    Online vs. Offline in DOA5: DOA4 All Over Again...

    Golden question. I have a feeling people here will avoid this question like the plague because they can't give an example. And in a way, they probably know they're deceiving themselves, due to some sort of superiority complex. Before I go on, do not base the entirety of this post on the first...
  9. NightAntilli

    Hitomi Combo Thread

    Edit: Never mind. I was wrong xD Anyway.. They should make Hitomi's :4::f+k: a mid. That way she could get a proper launcher from sitdown stun.
  10. NightAntilli

    Good game, Bad game Online/Offline thread

    Good games to Melodiam, Aurora and Evocore Rinaldo (names might not be 100% accurate).
  11. NightAntilli

    "まだまだ^^" The Kokoro Video Thread

    Didn't mean to make you feel bad. We all have bad days and moments, and when playing in unusual settings, a lot of things change. I play sloppy too from time to time.
  12. NightAntilli

    Kokoro Q & A

    Close hit maybe? Not sure.. But some moves do more damage or stun differently depending on what the distance is that you hit from.
  13. NightAntilli

    The Official Dead or Alive 5 Tier List with Discussion thread

    Hayate's :214::P: jumps over everything, including some highs. You can use it to avoid both wake-up kicks for example, although the timing is strict. :3::F+K: crushes lows :214::K: also crushes lows, but it takes a while and is not instant, so, it's less reliable.
  14. NightAntilli

    The Official Dead or Alive 5 Tier List with Discussion thread

    Gen Fu's :3::P: crushes as good as any of Leifang's up close crushes. And don't forget :h+k:, which crushes and launches. Only crushing move that Gen Fu lacks compared to Leifang is her :1::p+k: Also, I've experienced the :3::P::P: , then another sitdown stun move, then burst. As far as I...
  15. NightAntilli

    About morons online

    Here's an example from a while back that I posted on DOAW. I was playing with Hitomi in my lobby, and then he joins MY lobby, and sent me a message saying I can't use Hitomi O.o : "Stop using my Hitomi" I didn't reply, and just used her anyway and fought against him. No one has the right to...
  16. NightAntilli

    The Official Dead or Alive 5 Tier List with Discussion thread

    Gen Fu (6-4): If you do a high with Kokoro, she gets crushed. And since she relies on a lot of mids to get her best setups, she will have a really hard time getting inside Gen Fu because of his parries. Gen Fu's speed beats her up close, and Kokoro's speedy moves get either crushed or parried...
  17. NightAntilli

    The Official Dead or Alive 5 Tier List with Discussion thread

    I personally think people overestimate Kokoro. She still kind of needs to play the mix-up game. Even her :236::f+p: follow-ups require mixups because they can all be held. She has a few guaranteed setups, but it's not easy getting them. And she can easily get hit out of her heichu stance. And...
  18. NightAntilli

    About morons online

    He gets mad if you beat Hitomi, and he gets mad at you if you use her.
  19. NightAntilli

    The Official Dead or Alive 5 Tier List with Discussion thread

    Every single one of those critical bursts in this match were guaranteed. He walks all over the Gen Fu player. Jann Lee is the best character period. I would go as far as to say that his 'worst' matchup is 5-5, whoever that is.
  20. NightAntilli

    The Official Dead or Alive 5 Tier List with Discussion thread

    66T knocks down which does not help you as much as Jann Lee's dragon gunner. Her crushes are still risky to use since they are all really unsafe, and wrong timing gets you beat up or even launched. Her crushes although useful, are generally not as good as Helena's, Gen Fu's or Ayane's. It is...
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