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  1. d3v

    RISE UP! Street Fighter V on PS4 and PC

    And we're only 6 months into SFV. How long was it before DOA5U came out. Who knows what'll happen down the line. The thing is, you can't suddenly make them free too soon lest you end up pissing off those who actually pay for them.
  2. d3v

    RISE UP! Street Fighter V on PS4 and PC

    Blame Sony since they most likely paid for it. As for paying for colors, they have to fund the CPT somehow. Supporting the game, with the patches, extra content, and of course, the Pro Tour costs money and they need to support that somehow. Look at all the games with big competitive pushes...
  3. d3v

    RISE UP! Street Fighter V on PS4 and PC

    Every year, Valve sells a "Compendium" of which the money made is then used as part of the prize pool for The International in August. And this doesn't even necessarily provide in game content. The money raised is usually one of the biggest prize pools in all of eSports - the current pool for...
  4. d3v

    RISE UP! Street Fighter V on PS4 and PC

    Well, they want people to buy it before Capcom Cup since part of the money is going to the Capcom Cup prize pool, it would be pointless to buy it after Capcom Cup. Think of it like DOTA2's Compendium. Nobody buys last years Compendium after TI is done.
  5. d3v

    RISE UP! Street Fighter V on PS4 and PC

    New optional content and people getting mad?
  6. d3v

    The King Of Fighters XIV Thread

    Atlus KoFXIV stream at Evo. https://www.twitch.tv/atlususa Basic flow is normals into command normals into special. You could have just said 2d fighter. Nobody but you uses the term "2d combo fighter". And at the same time that's a very vague answer that doesn't help. There are a ton of...
  7. d3v

    The King Of Fighters XIV Thread

    I'd argue that his definition of "standard 2d combo fighter" is subjective just by the very fact that it's only his definition. And that he neither has the experience or knowledge to actually understand the nuances in play that make a fighting game combo-centric.
  8. d3v

    The King Of Fighters XIV Thread

    Exact same gameplay. As stated in the trailer, Nightmare Geese is a costume, not a character. The skin is just a pre-order bonus, just like the "classic Kyo" skin. https://store.playstation.com/#!/en-us/games/the-king-of-fighters-xiv/cid=UP2611-CUSA05533_00-KINGOFFIGHTERS14
  9. d3v

    The King Of Fighters XIV Thread

    This is wrong. Nightmare Geese isn't an EX character. He's simply a skin for Geese. For the record, the EX characters in XIII were totally different characters. EX Kyo was more like NESTS Kyo (basically 2000-2002 version with some stuff from 98) while regular Kyo as his old school shoto-like...
  10. d3v

    DOA5LR Mai Shiranui Joins the Dead or Alive Roster

    Sheryl Stanley was the voice of Mai when SNK gave her an english voice in MI.
  11. d3v

    The King Of Fighters XIV Thread

    You're replying to Argentus, that's like replying to StoneDrum or Affinity in SRK - never gonna end well.
  12. d3v

    DOA5LR Mai Shiranui Joins the Dead or Alive Roster

    It's on Team NINJA's YouTube channel.
  13. d3v

    DOA5LR Mai Shiranui Joins the Dead or Alive Roster

    I just remembered that KoFXIV has an auto-combo system now (mash A). Mai's most basic :P::P::P: starter strings can come from that
  14. d3v

    DOA5LR Mai Shiranui Joins the Dead or Alive Roster

    At the very least, I hope her grounded specials retain their inputs from KoF. Kacho Sen should be :236:+:P: Ryu Enbu should be :214:+:P: Sayo Chidori be :214:+:K: Deadly Ninja Bees should be :41236:+:K: Her Critical Blow can be her C+D dropkick and her Power Blow likely some variation on Super...
  15. d3v

    DOA5LR Mai Shiranui Joins the Dead or Alive Roster

    This. If anything, it's his extra sub-systems (EX, FADC) that make Akuma seem strong despite his extremely linear playstyle, not his projectile (which isn't anything new in Tekken).
  16. d3v

    DOA5LR Mai Shiranui Joins the Dead or Alive Roster

    No it's not.
  17. d3v

    DOA5LR Mai Shiranui Joins the Dead or Alive Roster

    You can easily sidestep projectiles in 3D.
  18. d3v

    DOA5LR Mai Shiranui Joins the Dead or Alive Roster

    The thing is, most of the utility of any aerial stuff from 2D don't necessarily translate well into 3D since there aren't any true jump ins. Musasabi no Mai is basically a divekick - a move that changes a characters trajectory to get around anti-air attempts and get in. And some of her other...
  19. d3v

    DOA5LR Mai Shiranui Joins the Dead or Alive Roster

    I wonder how some of her KOF tools will translate into 3D, especially her aerial stuff.
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