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  1. d3v

    Characters "I'm the best in Japan!" A Mai Shiranui beginner guide

    Just say that she brings them over from 2D fighters. Mai doesn't really bring any KOF specific mechanics with her.
  2. d3v

    Characters "I'm the best in Japan!" A Mai Shiranui beginner guide

    I'd like to point out that the "cancel" mechanic comes from ALL 2D fighting games in general, and not just KOF.
  3. d3v

    The King Of Fighters XIV Thread

    XIII's HD system was one of the things that players grew to dislike about the game though. Combined with how much more hop happy it was compared to other games like 2k2 and 98, it made the game much more about landing these big HD cancel combos. XIV's Max mode reduces that and makes itself much...
  4. d3v

    The King Of Fighters XIV Thread

    He plays like Kensou if you'v played any of the previous KoF games.
  5. d3v

    The King Of Fighters XIV Thread

    What happened to this thread? So many posts before the game came out, and now it's dead.
  6. d3v

    DOA5LR Mastering Shiranui-Style Ninjutsu - Mai Shiranui Combo Thread

    Traditionally, cancels have been written out with an "xx". So the proper way to write them out would be 4P xx 214P.
  7. d3v

    DOA5LR Mai Shiranui DOA5LR Discussion - Guest from FF/KOF series

    How the hell do you get her backturned so you can complete the command training?
  8. d3v

    The official Virtua Fighter 5: Final Showdown thread

    The most important question is whether or not it's based on Ver. B which came out last year.
  9. d3v

    DOA5LR Mai Shiranui DOA5LR Discussion - Guest from FF/KOF series

    They're actually a couple now.
  10. d3v

    DOA5LR Mai Shiranui DOA5LR Discussion - Guest from FF/KOF series

    Yay zoning. Something which anyone who's seen my KOFXIV team of Frieza/Bird Jesus/Level 3 X-Factor Fireballs (Athena/Nak/King) shouldn't be surprised I enjoy.
  11. d3v

    DOA5LR Mai Shiranui DOA5LR Discussion - Guest from FF/KOF series

    So gonna be just like KOF then where you can use it as part of a blockstring.
  12. d3v

    DOA5LR Mai Shiranui DOA5LR Discussion - Guest from FF/KOF series

    That's because it's part of her Ryuu enbu (214+P) special.
  13. d3v

    The King Of Fighters XIV Thread

    Spent most of the day getting King's MAX mode combo down (744 damage off 5 bars). Even if I'm going for a more zoning centric style (thanks you based SNK for making normals strong and zoning viable again), it doesn't hurt to have this option, especially since she's my anchor.
  14. d3v

    The Overwatch Thread

    Buffs to help Hanzo make sense considering he's currently in F-tier (overnerfed or unused) in the current "offensive death ball" meta. Also, Genji nerfs should help move defense characters (agsin, all F-tier) up a bit as well.
  15. d3v

    The King Of Fighters XIV Thread

    Well, KoF has never really had F-shiki before and it's certainly not something they wanted to be in the game.
  16. d3v

    The King Of Fighters XIV Thread

    Day 1 patch details http://shoryuken.com/2016/08/19/king-of-fighters-xivs-day-one-patch-will-contain-online-tweaks-fuzzy-guard-to-be-removed-in-a-later-patch/ Interesting that they're doing balance changes on the day 1 patch.
  17. d3v

    DOA5LR Mai Shiranui DOA5LR Discussion - Guest from FF/KOF series

    If Namco can retain Akuma's fireballs in Tekken 7 FR, surely TN can retain Mai's fans in DOA5LR. https://twitter.com/Tekken_Cube/status/754461914571255808?ref_src=twsrc^tfw It's not like they've be strong anyway since everyone has access to a universal anti-fireball tool - sidestepping. Mai...
  18. d3v

    The King Of Fighters XIV Thread

    Messing around with Shun'ei. Here's his most basic MAX cancel combo into DM. (cl.C xx B+C xx :6::2::3:+A+C, :214:+A+C, :236::236:+B+D) Also, Toxy (Australian player) messaged me and confirmed that you can add an extra :214:+P before the DM.
  19. d3v

    RISE UP! Street Fighter V on PS4 and PC

    Why would you announce an alternate way to unlock the CPT stuff at this point in time when the point is to help add to the prize pool at Capcom Cup? Colors in vanilla SFIV were mostly unlocked through survival and challenge modes.
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