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  1. KING JAIMY

    You turn these optons on because an unholdable can only occur when your opponent techs off the...

    You turn these optons on because an unholdable can only occur when your opponent techs off the ground. An unholdable situation generally only presents itself after you knock the opponent down or after a hard wall splat. If an opponent stays down on the ground, you cannot perform an unholdable...
  2. KING JAIMY

    Hard to explain but I'll give you some general guidelines. The first thing you want to do when...

    Hard to explain but I'll give you some general guidelines. The first thing you want to do when finding unholdables is to enable the following options in training: Recovery (any direction), critical hold (fastest) and COM reaction to hold. Type of hold depends on the move you want to test, for...
  3. KING JAIMY

    Thanks, I already thought it felt easier to perform high counter holds. The extra frame explains...

    Thanks, I already thought it felt easier to perform high counter holds. The extra frame explains it well.
  4. KING JAIMY

    Nyotengu Top 10 Moves

    Post your top 10 moves for Nyotengu here! My list in no particular order, along with the pros and cons of each move: :P: String [+] Very long range jab [+] Stuns on NH [+] Has several threatening follow-ups including launchers and tracking follow-ups [-] Susceptible to sidesteps after P gets...
  5. KING JAIMY

    Does someone know on which frames 'Counter Hold' and ''Hi-Counter Hold' occur? I assume it has...

    Does someone know on which frames 'Counter Hold' and ''Hi-Counter Hold' occur? I assume it has something to do with holding a move on the first few possible active frames. If someone knows the numbers behind them I'd be happy to absorb that knowledge.
  6. KING JAIMY

    I'm not a Kasumi expert by any means but I can look into them once I get the chance to go to...

    I'm not a Kasumi expert by any means but I can look into them once I get the chance to go to training. I found some during DOA5's lifespan but I doubt they work anymore. If I find some I'll let you know!
  7. KING JAIMY

    EWGF really isn't healthy for your finger and wrist muscles.

    EWGF really isn't healthy for your finger and wrist muscles.
  8. KING JAIMY

    Because people are still racist in fucking 2019.

    Because people are still racist in fucking 2019.
  9. KING JAIMY

    Honoka Combo and Strategy Thread

    Found a new use for Honoka's PK! I figured out that the PK string has bound potential. How does this work? The opponent bounds if the kick in PK is the move that overrides the stun threshold, which sets up for a break blow or 66~236P. For example, turn counter hit on in training and do the...
  10. KING JAIMY

    Isn't ''fun'' really subjective though? What may be fun to one might not be fun for the other.

    Isn't ''fun'' really subjective though? What may be fun to one might not be fun for the other.
  11. KING JAIMY

    As controversial as the topic of sidestep attacks costing meter is, I don't think it should've...

    As controversial as the topic of sidestep attacks costing meter is, I don't think it should've been TN's main attention point, at least not this early into the game's lifespan. There are still quite a few bugs that need fixing. Luckily some of them have been fixed, but not all of them.
  12. KING JAIMY

    Tournaments are the one big thing for fighting games as it is what keeps them going, so it makes...

    Tournaments are the one big thing for fighting games as it is what keeps them going, so it makes sense competition is extremely prevalent in fighting games. Though I feel like there should be a balance between enjoyment and competition to get the most out of them.
  13. KING JAIMY

    I thought the song was really solid, it has an amazing meaning behind it! But in general I...

    I thought the song was really solid, it has an amazing meaning behind it! But in general I agree, most songs from Eurovision are really forgettable. The only one that really stood out for me was Germany's ''You let me walk alone'' by Michael Schulte. Still listen to that one from time to time.
  14. KING JAIMY

    It is going to be Kula, she has been datamined to be the 2nd KOF DLC character.

    It is going to be Kula, she has been datamined to be the 2nd KOF DLC character.
  15. KING JAIMY

    DOA related or in general? I think some people are just too addicted to memes I suppose. Also...

    DOA related or in general? I think some people are just too addicted to memes I suppose. Also when someone discovers something interesting people tend to dismiss it under the motto ''I knew that all along'' even though it was new to them.
  16. KING JAIMY

    ''Oh look, Jaimy has a different opinion and therefore he most likely is a shit player and is...

    ''Oh look, Jaimy has a different opinion and therefore he most likely is a shit player and is too retarded to know how to punish SSAs, even though I've never seen him play''. Nice try guys, I'm done with this discussion.
  17. KING JAIMY

    Critical holds are based on skill if you can react to static strings with no mixups. That's why...

    Critical holds are based on skill if you can react to static strings with no mixups. That's why I said, sometimes it's a guess and sometimes it's a read. Whereas with Break Holds it's always zero skill.
  18. KING JAIMY

    Because it forces you to play defensive and play their game, which isn't always the best...

    Because it forces you to play defensive and play their game, which isn't always the best strategy to winning.
  19. KING JAIMY

    @Raansu Of course I can't be compared to Bladez. He's a godlike player. That however doesn't...

    @Raansu Of course I can't be compared to Bladez. He's a godlike player. That however doesn't give you the right to assume how I play. I like to say I'm well above average and I know how to consistently punish SSA's. However you can't punish SSAs if you've already inputted a linear strike...
  20. KING JAIMY

    @Force_of_Nature I just hate the fact there is no skill involved in doing Break Holds. At least...

    @Force_of_Nature I just hate the fact there is no skill involved in doing Break Holds. At least with regular holds you have to read (sometimes guess) what your opponent is doing whereas the break hold is a ''get out of jail for free card''. The fact that it deal negligible damage isn't even that...
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