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  1. WAZAAAAA

    Characters Complete Character Guides & Frame Data

    DOA5LR extensive guide in Chinese by the Taiwan community: https://drive.google.com/file/d/0BzGUw8WpXvs2WWpkeEVpaUpfeUk/view
  2. WAZAAAAA

    Media TROLLYANE - the montage

    yes. Don't even need to be tool assisted but it helps Trollyane: the prequel. kek https://gfycat.com/WanAchingBasilisk
  3. WAZAAAAA

    The Dead Or Alive Meme & Gif Thread

    thanks Kokoro ^_^ (HD https://gfycat.com/SpanishQuaintBumblebee)
  4. WAZAAAAA

    Characters 4KP is broken

    Hitomi 4KP can be interrupted/avoided by tons of animations, and you can end up hitting her BACK https://i.imgur.com/WZWuKKf.gif https://cdn.discordapp.com/attachments/454742167601283082/516783265940504576/Hitomi_4KP.gif https://streamable.com/iuzti https://gfycat.com/GraciousSimilarDorado my...
  5. WAZAAAAA

    I smoke fools online

    I smoke fools online
  6. WAZAAAAA

    Congratulations are in order.

    bitch come catch my Tengu in DOA2U
  7. WAZAAAAA

    kasumi clones miss me with that gay shit

    kasumi clones miss me with that gay shit
  8. WAZAAAAA

    ima keep it real wit u chief that sounds like one clunky ass mechanic camel

    ima keep it real wit u chief that sounds like one clunky ass mechanic camel
  9. WAZAAAAA

    But at the same time crapo's point is legit, it favors the in-your-face fast strikers a tad too...

    But at the same time crapo's point is legit, it favors the in-your-face fast strikers a tad too much, it gives less breathing room. How about both. Add a R1F optional toggle setting just like the 3/4-point-hold one for science and let us test both lel
  10. WAZAAAAA

    Not sure which one is better, I'm torn tbh. Consider the following: stages are very irregular in...

    Not sure which one is better, I'm torn tbh. Consider the following: stages are very irregular in DOA, and not all stage respawn points are created equally. Imagine being busa in this picture and not being able to move around to make the situation less unfavorable https://i.imgur.com/DVgBcJq.jpg
  11. WAZAAAAA

    System crazy DOA2U tech

    I think it's actually a different "back turned hurtbox size" making BT hits harder in 3 compared to 2U if that makes sense, because it does combo afair, except not in the back
  12. WAZAAAAA

    ''Fascinating... Well show me what you've got!'' The DOA6 Jann Lee General Discussion Thread

    will they finally fix 9K VS BT opponents giving a tiny ass launch height? I think it'll take them another 20 years to notice lmao
  13. WAZAAAAA

    System crazy DOA2U tech

    Actually no, I tried and the same tech didn't work on DOA3 (EU ver.)
  14. WAZAAAAA

    Reminder that this absolute madman has been posting DOA tech almost daily since 2014. The...

    Reminder that this absolute madman has been posting DOA tech almost daily since 2014. The ultimate labmonster https://www.youtube.com/user/shinsun0000/videos
  15. WAZAAAAA

    u wana go m8??? ill fuk u up

    u wana go m8??? ill fuk u up
  16. WAZAAAAA

    come see me in Mortal Kombat Deception you're not ready for my Scrub-Zero

    come see me in Mortal Kombat Deception you're not ready for my Scrub-Zero
  17. WAZAAAAA

    System crazy DOA2U tech

    DOUBLE 7K COMBOS - WE GOT 'EM (click for HD) Normally, the launcher height of Hayabusa 7K is special for the fact that it's not affected by any modifier such as weight or Counter Hit, but apparently hitting Kasumi during her 6K launches her higher as if she was initiating some jump-attack...
  18. WAZAAAAA

    Improving the Neutral: Shimbori Talks System Changes

    my ghetto input delay testing method only checks how many frames of lag a game adds "in the code itself", enforced by the mechanics. I have some numbers: indie games Skullgirls and Fantasy Strike add 0 frames of input delay DOA5 adds either 1 frame of delay for leniency reasons or 0 when...
  19. WAZAAAAA

    What Questions would you ask to Shimbori?

    it's coming https://www.jp.playstation.com/blog/detail/7504/20180910-doa6.html machine translation:
  20. WAZAAAAA

    Media DOA5 2012 developer diary videos

    crap, it was already posted and I failed to find it https://www.freestepdodge.com/threads/dead-or-alive-fighter-chronicles.974/ well it's perfect, this thread only had parts 1 2 3, the old one only 4 5 lel, merged
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