Search results

  1. TakedaZX

    Nothing is Guaranteed, Everything is Permitted - Hayate Combo Thread

    It whiffs because you're too far away in the first place. As it stands right now, all of those setups that I said are guaranteed ARE guaranteed. But I'll humor you. This setup is only guaranteed at close range. At tip, the 3k whiffs. Time a 4p right, and you get a two way mixup. 4p, Bt 2p, 1p...
  2. TakedaZX

    I could honestly not give a FUCK about Kokoro, Helena, and Leifang, but it seems that the only...

    I could honestly not give a FUCK about Kokoro, Helena, and Leifang, but it seems that the only way i can learn defense is by playing them.
  3. TakedaZX

    Mila's 1.0.3 Changes

    K,Dogg.
  4. TakedaZX

    A good morning taking down S rank players on DOA5. All this hate mail over online matches.

    A good morning taking down S rank players on DOA5. All this hate mail over online matches.
  5. TakedaZX

    Mila's 1.0.3 Changes

    HP was also lowered by 30 points man. What's unjustified about not giving Mila a way getting a hard knockdown in the air so that she can setup for unscaled damage... oh right nothing. Like I said, I don't agree with somethings being taken away but you can still merc shit with her. If she's THAT...
  6. TakedaZX

    The lack-of-stagger-escape glitch poll

    Many States in America host tournaments all year. You'll find some good ones spread out on the East coast as well as the West Coast and even some in places like Texas. It's up to you to find out where and yes it's also up to you to create your own offline community but you need to go back and...
  7. TakedaZX

    Mila's 1.0.3 Changes

    Come on, be fair. She's not brain dead easy anymore. There's somethings that should be addressed with her but even with her sidestep tackle being slower, it's still viable. I catch people quite often with it but I think it's good that it can be stopped a little easier. The rebalancing of the...
  8. TakedaZX

    Nothing is Guaranteed, Everything is Permitted - Hayate Combo Thread

    You're missing BT 4K. Simple setups would be this. :P+K: :P+K: :~: :3::K: :~: :7::P: - The major deal behind this is that every hit after the P+K is guaranteed. The 7p puts them in an unslow escapeable stun, creating a must hold situation considering you're one hit away from CB. In the end...
  9. TakedaZX

    Nothing is Guaranteed, Everything is Permitted - Hayate Combo Thread

    Temple of the Dragon. Works in Home as well. Like all combos of this sorta, walls are always going to be a problem. If they become a factor, take the guaranteed launcher and do a wall friendly combo (33k,8p, pp6pk).
  10. TakedaZX

    Now that I've learned about open and closed stance I'm kind of getting fed up. All my setups...

    Now that I've learned about open and closed stance I'm kind of getting fed up. All my setups... just 50% useless
  11. TakedaZX

    Positioning in DOA(5)

    Lol. Yea, if you Guard Break with your PB for Mila while in closed stance, pppp will whiff but one open stance pppp will land. Just an example of a setup. I understand it now...
  12. TakedaZX

    Nothing is Guaranteed, Everything is Permitted - Hayate Combo Thread

    Just gunna buff your combo really quick. 3pp isn't a great sitdown stun, it doesn't exactly guarantee anything other than 33k as a launcher. What you want to do instead is this. Open: 41236T !C! ~ 214P ~ 3K ~ 7P CB ~ 6P+K P+K ~ 4P6P+KK ~ BT7K At Wall Post CB: 41236T !C! ~ 214P ~ 3K ~ 7P CB ~...
  13. TakedaZX

    Positioning in DOA(5)

    Yea, I was talking about open and closed stance. Seems like I just haven't heard anyone talk about it but everyone knows. New things learned though, oh well. Fail topic. :(
  14. TakedaZX

    Positioning in DOA(5)

    Which is my point exactly DR2K. Like Armani just said there's situations that call for a certain foot to be forward. Lets take Hayabusa for example. :3::3::P::4:: :~: :P::P: :~: (Hold guard to turn around) :4::K: :~: :K: :8::P: :41236::F: Now lets just talk about 33p4 pp. In this case his...
  15. TakedaZX

    Positioning in DOA(5)

    Positioning is definitely an important part of DOA, whether it be that you're positioning your character a certain distance away from the opponent, or in a certain stance while face to face with them and etc. I've always wondered about something else though. In DOA, you're not locked to what...
  16. TakedaZX

    Mila damage report

    Well that explains a lot. How unfortunate for her and Hayate and Hitomi. I'll give Hayate that he has 3k as a SD stun now but 3pp, and BT 4k into CB... that's really messed up that their SD stuns are garbage.
  17. TakedaZX

    Mila damage report

    25 - 3 still = 22. You need 21 frames for the CB to land. It's still going to land with that logic... and it still does no matter what. Even if you could SE 4 frames it'd still work out. The problem is just that you can break out of that SD stun with a hold... Unless I'm mistaken the whole...
  18. TakedaZX

    Hey could you clarify something for me?

    Hey could you clarify something for me?
  19. TakedaZX

    Mila damage report

    It's +25 which gives enough for 6P+K to land. You can't SE her SD stun as it stands right now. If the person doesn't hold the mid punch she gets that guaranteed CB, but during the stun she can be held... for whatever reason. I'm literally testing this right now. Now granted that makes it...
  20. TakedaZX

    Mila damage report

    k so... hold on, so with this patch, you can't SE out of Mila's 3pp SD stun. But now get this, I use 4H+K, 3PP, 6P+K (CB), as a setup... but everyone holds the 6P+K. How and WHY is that possible if everyone else can get guaranteed setups off of their sit down stuns that SHOULDN'T be guaranteed...
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
Top