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  1. KING JAIMY

    DOA5LR Fighting Game Arts

    Interesting read. I recognize some of these things which I did in my first DOA tournament. The thing is, it can be hard to put theory into practice, especially when you're under pressure. Knowing your stuff is one thing, applying it is another thing. I knew my tech, combos and safe strings but...
  2. KING JAIMY

    Starting to train with Sarah, what do I need¿

    Oh you're talking about a different combo than the one I had in mind. But from what I've seen, buffering the dash should be the way to go. I really can't give any other tips than that.
  3. KING JAIMY

    Looking forward to playing Splatoon on Wii U and learning Kasumi on DOA once I've had my course...

    Looking forward to playing Splatoon on Wii U and learning Kasumi on DOA once I've had my course exam on Friday.
  4. KING JAIMY

    Chain can't be tamed

    Lol! Actually that reminds me how one of my friends got stuck behind that chain in an actual match. xD
  5. KING JAIMY

    DOA5U Rig combo and juggle thread

    Did you fully charge the second kick?
  6. KING JAIMY

    DOA5LR Momiji Stage Strategy

    Universal Environmental Strategies - Wall combos (maximum damage): Feather: W! > 6P+K / 44P > 6PKKP+K Light: W! > 6P+K / 44P > 6PKKK Middle: W! > 6P+K / 44P > 6PKKK Super Heavy: W! > 8P > 6PKKK - BT P on hit near a wall guarantees a K or H+K wall splat. - Slamming someone into a breakable...
  7. KING JAIMY

    DOA5U Need help with some of Hayabusa's moves

    If the handstands really giving you a hard time, you are better off with the air throw finisher, imo. Much more consistent, requires less effort and the difference in damage is relatively small between the air throw and the handstand.
  8. KING JAIMY

    DOA5LR Top 10 Worst Moves

    I'm fairly sure you are referring to @Corza's play, not mine. Also, what do you mean by using 1P as a relauncher?
  9. KING JAIMY

    DOA5U Need help with some of Hayabusa's moves

    MASTER can do it consistently. But what do you expect... it's MASTER. I can do it more consistently offline than online, though it is a pain to perform in both scenarios.
  10. KING JAIMY

    DOA5LR Top 10 Worst Moves

    I think we've discussed this matter in a stream chat before but I'm going to mention it nevertheless: An interesting thing to note about this setup is that this setup will catch both people who slow escape and people who hold mid or high. Their only option of not getting hit by the throw is by...
  11. KING JAIMY

    Starting to train with Sarah, what do I need¿

    What's the problem? Do you whiff the P? Or the 3KK? Or does the 3KK end up as a light ground attack?
  12. KING JAIMY

    DOA5U Need help with some of Hayabusa's moves

    Sorry for the late reply, but what I've been doing lately to get his WR 4KP / WR 4KK in a combo is: :3::3: :pause: :4::K::P: / :3::3: :pause: :4::K::K: Usually I just crouch dash buffer and I won't do 4K until I see Hayabusa crouching. I haven't nailed this move perfectly though, so I tend to...
  13. KING JAIMY

    Starting to train with Sarah, what do I need¿

    In case you haven't seen already, this video might provide some visual help: (The combo you are asking help for is shown at 2:04 in the video)
  14. KING JAIMY

    Starting to train with Sarah, what do I need¿

    For me it's the reverse, actually. I can play VF characters more effectively in DOA than VF. For example, I struggle with Jacky's Flash Sword Kick in VF, but not in DOA. It just depends what game you're used to, I guess. On the subject of Sarah's Combo Challenge, have you tried running...
  15. KING JAIMY

    Starting to train with Sarah, what do I need¿

    Try doing a crouch dash first and then do 33H+KKH. So your input would be something like: 3333H+KKH. That usually works for me. As for 66K, you have to be pretty quick to perform the move without your character moving. It's pretty difficult, imo. But you can take this fact into account; my tip...
  16. KING JAIMY

    DoA5LR Hayabusa

    You can use 33T Izuna to punish strikes with a large amount of blockstun and which are very unsafe on block. For example, Hayabusa's WR H+K is -15 on block and during the long blockstun you have the time to buffer your 33T. It definitely has it use for punishing, it's just not that common to...
  17. KING JAIMY

    Starting to train with Sarah, what do I need¿

    I can play Sarah to some extent. Which moves are giving you trouble in particular with regard to execution?
  18. KING JAIMY

    DoA5LR Hayabusa

    2T is usually a punish throw (as well as 1T). So it definitely has it uses. 33T can't punish everything and is more appropriate to catch people who like 'dem low holds.
  19. KING JAIMY

    Online, where are my holds? Why did you have to take them away from me? It's so unfair! >_<

    Online, where are my holds? Why did you have to take them away from me? It's so unfair! >_<
  20. KING JAIMY

    The classical advanced hold minuet

    Well played. :) This video actually gave me the idea of making a combo video for Marie Rose, dedicated to Expert Holds and optimized guaranteed follow-ups. If you (or anyone else) is interested, I can give it a shot.
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