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  1. d3v

    System List of VF5FS GamePlay additions to 5U!

    Maybe it's because my background is in 2D, or because I've played too many games where throws weren't breakable/techable at all, but I just enjoy games more when throws offer guaranteed damage. Especially when it comes to command throws which should be different from normal throws, beyond simply...
  2. d3v

    System List of VF5FS GamePlay additions to 5U!

    I dunno why people want command throws to be breakable.
  3. d3v

    Kay, seriously, how do i get back up?

    This does not work on true force techs.
  4. d3v

    When will fighting games be challenging again?

    I disagree. We've been riding the cheap shit since 1992. The only difference was the tech didn't spread around as easily back then. Also, certain games these days are actually harder than older ones. For example, SFIV as a whole (thanks to some questionable decisions on Capcom's part) actually...
  5. d3v

    EF-12, it's like M.U.G.E.N. but in 3D

    For anyone who wanted to try their hand at working on a 3D fighters, check this out. http://www.playism.jp/games/ef12/ It's basically M.U.G.E.N. but in 3D. The engine is flexible enough that it can do VF/DOA/SC style, Tekken style and even SF EX style.
  6. d3v

    DOA5U: system tweeks/character buffs and nerfs for Team NINJA

    It has changed enough. Also, I noticed that you mentioned Injustice somewhere so I'm assuming that you may simply be used to how NRS does things (something that the FGC doesn't necessarily see as a good thing). If you ask most of the older players from within the FGC, alot will say that even 6...
  7. d3v

    DOA5U: system tweeks/character buffs and nerfs for Team NINJA

    Because it's BARELY BEEN A MONTH! All of this is based on theory fighter with barely any actual competitive results to back it up. You're basically denying the fact that players have the ability to develop the game beyond a month 1 state of play.
  8. d3v

    DOA5U: system tweeks/character buffs and nerfs for Team NINJA

    Have you actually seen the TYM boards? It's like one giant scrub quote and it's all thanks to NRS' patching everything just because the scrubs complain about it. The fact that there's a patch at all may be the problem in the first place. That said, you fail to address my other point - that...
  9. d3v

    DOA5U: system tweeks/character buffs and nerfs for Team NINJA

    But it's important that we at least try to understand as much as possible. Without that, then you end up with something like the Injustice/NRS community, which even people in it admit is the scrubbiest fighting game community around. In other words, read the goddam t-shirt.
  10. d3v

    DOA5U: system tweeks/character buffs and nerfs for Team NINJA

    The problems are that. A) At this point, it seems that most everyone is suggesting things in a vacuum. There's talk of doing x will affect the match up with y. B) It hasn't even been a month and every old school player knows that you cannot ask any meaningful changes of the first month of...
  11. d3v

    DOA5U: system tweeks/character buffs and nerfs for Team NINJA

    Which is as it should be. That said, it's not just about the mixup, getting your opponent on their back also allows a bit of positional advantage to space/set up/etc. especially since, last I checked, the game doesn't really have an SF style "hard knockdown."
  12. d3v

    DOA5U: system tweeks/character buffs and nerfs for Team NINJA

    Highly disagree. Getting knocked down is supposed to be a highly disadvantaged situation. Teching is not meant to be a get out of jail free card.
  13. d3v

    Girl Fight - A spiritual... alternative... to DOA1... kind of.

    So no launchers after stagger state? Pass.
  14. d3v

    DOA5U: system tweeks/character buffs and nerfs for Team NINJA

    @Max536Drago Shut up. Until you can come up with a match up chart for every character in the game based on months of tournament play, you are in no position to ask for character specific changes. That goes for most everyone else in this thread.
  15. d3v

    DOA5U Combo topic standardization?

    In relation to stages, combos should be labeled as -BnBs (anywhere) -Wall -Uphill -Dowhill This of course doesn't include stuff that's based on any stage specific danger zones.
  16. d3v

    How did you find your main character?

    I picked whoever gave me the most wins out of all of the girls.
  17. d3v

    DLC Costumes, a big ripoff?

    Mike never mentioned anything about how they're made. That said, I have a transcript of his entire rant on their Twitch channel on SRK. http://forums.shoryuken.com/discussion/176847/mike-z-on-the-cost-of-making-fighting-games/p1
  18. d3v

    DLC Costumes, a big ripoff?

    Made a mistake, searched the thread again. The cost for SWBF2, was around $175k per reskin. The $500k was a figure for a different thing, I believe it may have been the cost per character in SFIV. Still, if we take that figure, 175,000 multiplied by 231means $40,425,000 total budget for costumes.
  19. d3v

    DLC Costumes, a big ripoff?

    Or they could have put them all on disc and then announced that they didn't recoup their investment in DOA5/5U and will therefore not be making further games in the series. Get it into your heads that this shit cost money to make. Also, this topic has been discussed to death before on SRK...
  20. d3v

    The DOA5U "Casual" thread. ^__^

    Why does every idiot on YouTube think that it's a good idea to set the motion to DOA or worse, OMG physics?
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