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  1. Jefffcore

    D.I.D. 8: Aftermath

    The point was that you can guess out of the stupid thing, it's a 50/50 like everything else in the game (low hold would have the same effect). If she low sweeps I'm assuming you have at least 2 chances to guess. Play SF and people will loop your face off with vortexes, this game at least gives...
  2. Jefffcore

    D.I.D. 8: Aftermath

    Holding low will stop the low and the throw, also. She has to be going for the mid into throw or mid into low, it's always a 50/50.
  3. Jefffcore

    D.I.D. 8: Aftermath

    Jumping attack will remove the low and the throw option. Mids will depend. It doesn't need nerfed.
  4. Jefffcore

    D.I.D. 8: Aftermath

    That's why fuzzy guarding is a thing, crouch dashing puts you in a crouch state faster.
  5. Jefffcore

    "The Sweetest Sting" Mila's Top 10 Moves

    It stuns and crushes high. You have 4 options to crush high, 1 is a knockdown, 2 aren't deep stuns, and 1P+K is a deep stun. If you want to go for CB then 1P+K is what you wanna use.
  6. Jefffcore

    "You'll never be alone again, Mathilda." [Mila General Discussion]

    Ignore them all, they don't know anything.
  7. Jefffcore

    "You'll never be alone again, Mathilda." [Mila General Discussion]

    But the reactions of people online shouldn't really be the base for your opinion. :P People online see a "grab" that goes through their attacks and they get upset.
  8. Jefffcore

    D.I.D. 8: Aftermath

    It may not be intended, but it's the way the game works. It's not a glitch.
  9. Jefffcore

    D.I.D. 8: Aftermath

    I wont be able to get my passport in time for NEC, so I wont be there. I'mma try for Winter Brawl. If you REALLY don't want to guess and get put into it again, you could always try a jumping attack. lol Seriously though, wouldn't a tank roll beat most, if not all her options that loop?
  10. Jefffcore

    D.I.D. 8: Aftermath

    I have
  11. Jefffcore

    D.I.D. 8: Aftermath

    I don't see a problem with it
  12. Jefffcore

    "The Sweetest Sting" Mila's Top 10 Moves

    1. 3H+K
  13. Jefffcore

    Character Force Tech's?

    Mila: Guaranteed After any standing 3H+K or 9P you can force tech with 3H+K or 2P, 2P. 2P, 2P doesn't really do any damage and you're at +26; 3H+K does more damage and you're still at +19. Pseudo Any time you do P6PP, 3PP you can do 3H+K. If they tech themselves you're at +1 on Lights, and on...
  14. Jefffcore

    "You'll never be alone again, Mathilda." [Mila General Discussion]

    I don't understand. You aren't going to be beating anything with anything if you attack from that much disadvantage, and it's not something they can't react to.
  15. Jefffcore

    "You'll never be alone again, Mathilda." [Mila General Discussion]

    Yes you do, she's at disadvantage if she doesn't, and it's super easy to see if someone doesn't do one. If you start doing other things you're setting yourself up to get pooped on. All in all we're simplifying it
  16. Jefffcore

    D.I.D. 8: Aftermath

    You took highly skilled out of context. Just sayin'.
  17. Jefffcore

    D.I.D. 8: Aftermath

    He performs at the top because he's Master and because it's DOA, all you have to do is guess right and play good D. Hayabusa is a bum; he's a lot of shenanigans.
  18. Jefffcore

    "You'll never be alone again, Mathilda." [Mila General Discussion]

    It's hard enough for her to get CB People online are people online
  19. Jefffcore

    "You'll never be alone again, Mathilda." [Mila General Discussion]

    Make them harder to break. Even just a llllittle. It's really my only problem with Mila
  20. Jefffcore

    "You'll never be alone again, Mathilda." [Mila General Discussion]

    It's too easy to break, if you're playing a good opponent they'll likely break it before that. Because the mix up is a crappy 50/50 it's annoying as hell. SST doesn't even really work because if the other person does a SSP they'll win. A lot of characters have jumping attacks that fuck it up...
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