Search results

  1. Jefffcore

    How Not to Play Mila

    He plays DOA4 with every character. He doesn't seem to understand anything outside of combos, like frame advantage, etc. He should have been throwing your face off and making you scared of the tackle, CB, and 3H+K, (only used one of those and it was a random guess for a wake up kick) but he just...
  2. Jefffcore

    "You'll never be alone again, Mathilda." [Mila General Discussion]

    You get a guaranteed K after 6T. It does really good damage on NH and a really short stun with +11.
  3. Jefffcore

    "Okay! Ready any time!" The Mila Video thread !

    You fuckin' better be sorry!
  4. Jefffcore

    "Okay! Ready any time!" The Mila Video thread !

    I posted that day 2 in the Mila thread... T~T
  5. Jefffcore

    Jann Lee combo thread

  6. Jefffcore

    Dead or Alive 5 - Known Bugs/Glitches

    Glitch on Home where you knock someone through the wall without it breaking is still there.
  7. Jefffcore

    Jann Lee combo thread

    He's like +26, anything under is guaranteed
  8. Jefffcore

    Jann Lee combo thread

    CB - :3::3::P: Lights: :P::P::6::P: > :8::P::P::P:. Mids: :P::P::6::P: > :P::P::P::6::P: (:P::P::P::K: near a wall or :P::P::P::2::K: on an electric floor. Heavies: :P::P::6::P: > :6::P::K: ( :6::P::2::K: on an electric floor) After :4::P::P: on CH you can still get :6::P::K: , and on HCH you...
  9. Jefffcore

    Mila Match Videos

    Yeah, I should have, I just really wanted that CB :p
  10. Jefffcore

    Dead Or Alive 5 Patch Changes

    It went up to DOA4 level.
  11. Jefffcore

    "You'll never be alone again, Mathilda." [Mila General Discussion]

    It's holdable. Everything's holdable. :p It turns into the other person waiting for a low or mid, just like breaking a mount. You could put your effort to better, more damaging things.
  12. Jefffcore

    "You'll never be alone again, Mathilda." [Mila General Discussion]

    Only thing is that it's a bit of a waste, cause you have so many better options.
  13. Jefffcore

    "You'll never be alone again, Mathilda." [Mila General Discussion]

    I've had 7k hit without stepping forward and not other times. I think it's a stance thing. If you land 7k you can get a guaranteed 3H+K again, or a guaranteed launch from 6F+K or 33P. I recommend launching with 33p on lightweights and just doing 3F+K on mid and heavy. On lightweights you can...
  14. Jefffcore

    Mila Match Videos

  15. Jefffcore

    "You'll never be alone again, Mathilda." [Mila General Discussion]

    It only works after specific knockdowns, so her mounts aren't completely obsolete. After something like kp you get a free 2p but only the special ground punch comes out, same if you finish a combo with P+K. 7k is 35i. I tried it first, and it's also an amazing option if you get it; you have to...
  16. Jefffcore

    "You'll never be alone again, Mathilda." [Mila General Discussion]

    Probably her best 50/50, too. :cool:
  17. Jefffcore

    "You'll never be alone again, Mathilda." [Mila General Discussion]

    With the patch Mila has the ability to Force Tech with 2p after things like H+K, 9p, etc. With a force tech she gets +26. Anything faster than 26i has to be timed to hit, but something like 9p works perfect afterwards; It's 28i, -1 on block, can't be held and on hit it loops the set up. Or of...
  18. Jefffcore

    "You'll never be alone again, Mathilda." [Mila General Discussion]

    I don't use either of those, honestly. I use 4k for poking (the TD is awkward), and if you're using P+K you should only use it for whiff punishment. After your initial stun, continue it with 3pp, 3kk, ppp, pp6k, 2kp, 4pk, 3p 3k, etc. Personally I just stick to mids and if they hold do what I...
  19. Jefffcore

    Dead Or Alive 5 Patch Changes

    Oops. Yeah, it's 12i. Her 6k is actually 14i not 13. Everything but her jab is a frame slower than the norm for striking characters.
  20. Jefffcore

    "You'll never be alone again, Mathilda." [Mila General Discussion]

    Go for CB, don't worry about 9k. If you CH someone you only need 2 more stuns, then CB. Take as much damage as you can until they start holding, then throw them, tackle them, 3H+K them, or 7k them; whatever you want in any specific situation.
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
Top