And secondly. ''mashing'' an SE offline is extremely easy, that the community is fundamentaly weak shouldn't cloud your vision of the game as a whole, H+K into CB is an online gimmick, period.
Ok, so, first of all, 234P is not a true mid, from 6P+K it becomes a 36 frame move (26 raw), if you can't deal with a 36 frame move on neutral, you got a problem, and a serious one at that, about 60% of your pokes will whiff if it's blocked as well.
I should also mention that if you low hold mid stun and get hit with his H+K, the CB does become guaranteed, since it grants way more advantage, be patient and stagger escape JL often, I know it's a chore online, but, it is how it is, lol.
Ahh, classic tactic, but only works online. You can stagger escape the H+K (jumping kick) to make the CB not connect, you have two options from there, either hold the mid or wait and block and punish with your 6T. Keep in mind though, his 9K launcher is guaranteed from that sitdown.
You know, I can agree with that, he's far better rounded than her, in my opinion. I actually thought he was the best heavy for a while, but nah, Bayman takes that spot free, his issue is different though, his execution is what turns people away from him, he's like a slower Akira in that regard...
I also find the fact DB mentions Lei Fang interesting, that character.... Now that's a perfect character right there, I often hear her weakness is the spacing game. Pffft, that's like saying Ayane can't play up close, again, the community's fundamental weakness is what keeps them from using...
Honoka is not secret top tier but she is a contender for top 10, well, when played correctly, again, Hajin's the only player I've seen come close to that, I used to play her too, but nah, I got way too salty about she having a DS 4PPP and JL not having it as well, lol. It is no secret having...
The thing is, Camel. Being up close with Hayate IS one of his strenghts, however it is not the only one, for Hayate to be secret top 3 in the game you need to have great knowledge in 3 different ranges, Hajin is indeed the only player I've seen come close to that, he's also one of the most...
He's a character that can play at any range effectively, limiting yourself to only one range though, hurts the character's efficiency. A Hayate main should worry about learning the importance and tools for every range, at that point is when the character becomes truly frightening. He is able to...
Hayate and Jann Lee share some similarities, in my opinion, playstyle-wise, that is. They're both characters with tools for virtually every situation in the game, but it's like DB says, Hayate players often go for a very up close and personal approach leaving all fundamentals aside, that limits...
He's not in the realm of being ''OP'' since people are so fundamentaly weak in this game. But like I said in my post, breaking down Hayate will very quickly make you realize how every single tool he has is good, not safe to compare him as a whole to something like Christie's wall game, hell...
What about characters that can do Izunas?
Guy, Kage-Maru, Batsu Ichimonji, Galford from Samurai Showdown, Strider Hiryu, Rock Lee and various dudes named Hanzo, lololol. Special shout out to Amaterasu from Okami for doing one as well, that's right, a fucking wolf has done an Izuna before.