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  1. Darkslay

    LOL! The great Cornholio. Man, I gotta watch Beavis and Butthead again.

    LOL! The great Cornholio. Man, I gotta watch Beavis and Butthead again.
  2. Darkslay

    I respect a man who puts emphasis on fundamental play. Thumbs up!

    I respect a man who puts emphasis on fundamental play. Thumbs up!
  3. Darkslay

    Yoooo! Sup my man, hope you enjoy your stay. Make sure to visit the JL forums to learn all of...

    Yoooo! Sup my man, hope you enjoy your stay. Make sure to visit the JL forums to learn all of the trickery, lol.
  4. Darkslay

    *Phew* That's a relief, glad to hear everything went well.

    *Phew* That's a relief, glad to hear everything went well.
  5. Darkslay

    While's he's extremely bad. He's a character that will keep your fundamentals at a higher than...

    While's he's extremely bad. He's a character that will keep your fundamentals at a higher than average level, don't drop him, use him to cement your playstyle with your main.
  6. Darkslay

    They have a ton more range but they become slower, so they're easier to break.

    They have a ton more range but they become slower, so they're easier to break.
  7. Darkslay

    I think it's just best to leave the subject where it is, i don't even main Akira, so I'm in no...

    I think it's just best to leave the subject where it is, i don't even main Akira, so I'm in no position to judge stuff like this, I'm just going of off general game knowledge. All we need to know is that Akira's neutral is stupid, lolololol.
  8. Darkslay

    The easiest way of proving my point is with the tech you just developed, if what you said...

    The easiest way of proving my point is with the tech you just developed, if what you said applied, 46P would become i16, rendering it useless, there's no way of tricking the system with an input, your tech works because the hitsun from 2P allows it to.
  9. Darkslay

    Maybe you're not grasping the principle of my point... There's no added frames on moves from a...

    Maybe you're not grasping the principle of my point... There's no added frames on moves from a crouching state, again unless it's on block, this is not basing anything from online play, that would be nonsensical, this has all been tested in training mode, with someone else on P2 side.
  10. Darkslay

    I hope that little tibit of info clears some things up, stuff on hit will ALWAYS perform based...

    I hope that little tibit of info clears some things up, stuff on hit will ALWAYS perform based on the data, on block is where stuff starts to get weird, haha.
  11. Darkslay

    That's why Akira's neutral is so godlike, he can put you into a legit 50-50 from 2 of his base...

    That's why Akira's neutral is so godlike, he can put you into a legit 50-50 from 2 of his base moves with no success or failure factor involved, you land a 2P, i11 low i9 jab pressure, you put a jab on block, same result, you would use 46P after conditioning the opponent with something the likes...
  12. Darkslay

    Also, how is 2P > P pointless again? You sir, are mistaken. it takes a single frame to go from a...

    Also, how is 2P > P pointless again? You sir, are mistaken. it takes a single frame to go from a crouching state after a 2P, your theory only applies if 2P is blocked, 2P into P turns your jab into an i9, the hitstun on 2P guarantees so, there's literally, literally no difference between 2P > P/...
  13. Darkslay

    You literally just paraphrased what I said, in a much elongated manner lol. P and 66P are...

    You literally just paraphrased what I said, in a much elongated manner lol. P and 66P are conditioning tools, 46P can be applied more as a frame trap of sorts, priority doesn't apply here because all options are +1, with the exception of 66P. My initial analysis was more in reference to the...
  14. Darkslay

    Resident Evil

    Gameplay-wise it's bad, you're under-leveled for what you're put against, and that entire village section is too difficult on a fresh run, especially on Professional. You're also faced with a very odd decision as well, fight off more than a dozen Ganados with only your starting pistol and...
  15. Darkslay

    Resident Evil

    I will agree on RE4 having a very, veeeeery slow start, the game underequips you and launches you right into the action, to new players that can be an issue, but after that, everything starts to pick up, RE4 has probably one of most fun, addicting loadouts in any action game to date, I can say...
  16. Darkslay

    I would too, haha. It would be way better than DBZ Evolution, that's for sure, lolololol.

    I would too, haha. It would be way better than DBZ Evolution, that's for sure, lolololol.
  17. Darkslay

    Resident Evil

    I strongly disagree. RE4 is a master craft in its own medium, that something is methodic and planned out doesn't mean it's outdated, I can agree on anything prior to RE4 though. The thing about RE4 and 5 is that they feel like arcade games, this is more emphasized with the inclusion of...
  18. Darkslay

    Resident Evil

    Like @UpSideDownGRUNT says, part of what makes RE4 so great are it's primitive controls, they make the perfect balance between action and suspense. RE4 also has the second best monster in the series right next to the Crimson Heads, the Regenerador. There isn't a single person, and I mean not...
  19. Darkslay

    As i said previously, you mainly want to use the 46P to get a reward regardless of hit or block...

    As i said previously, you mainly want to use the 46P to get a reward regardless of hit or block, P and 66P are what you want to use to keep people in check, if they get hit with the 46P, next time they'll try a more elaborate way of dealing with it, such as crushing or backdashing.
  20. Darkslay

    Even that can be mediated, having them condition could also mean they'll SS or hold mid next...

    Even that can be mediated, having them condition could also mean they'll SS or hold mid next time you do it. Again, let's not forget, Akira's jab, his fucking i10 jab, is also +1.
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