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  1. Gultigargar

    Characters Nyotengu changes/gameplay discussion

    The next set of Halloween costumes would pretty much be the perfect opportunity for her to dress up in Tengu's garb. Probably not gonna happen though. Also, didn't his wall throw kind of suck from DOA4 onwards? I'm not sure I would get my hopes up for that move.
  2. Gultigargar

    Community Team NINJA Halloween Costume Contest

    Yarr matey! These be some good vibrations in me timbers. I had to rush my entry because this was the last day I'd be able to work on it before the deadline, but hopefully they'll be able to work with this if they decide to make it an actual costume.
  3. Gultigargar

    Characters Nyotengu changes/gameplay discussion

    Actually, if the pushback on guard is the same as in DOA2, then it's actually unpunishable (by throws). It left the opponent too far away to connect with a throw-punish. I guess if you had a fast enough strike with enough range you could punish with that, but it beats eating a throw.
  4. Gultigargar

    Win/lose/intro quotes in Japanese?

    I've recently figured out how to change the subtitles in DOA3 and I figured I might as well make some changes. (The original translation has a disappointing lack of "Good vibration!" for example.) If any of you guys have the time for it, I'd really appreciate it if you could translate some of...
  5. Gultigargar

    DOA3 Genra/OMEGA Movelist

    Figured some of you might be interested in this. His holds all work like Kasumi's parries, except he teleports in front of his opponent instead of behind them.
  6. Gultigargar

    Characters Nyotengu changes/gameplay discussion

    Looks like 66P to me.
  7. Gultigargar

    Characters Nyotengu changes/gameplay discussion

    Guys, it was +3 on block, not -3. It also gave full launch height on normal hit. His 7KP also did 50 damage, and he could use it in pretty much all his juggles. And if you tried to wakeup-kick him you'd get hit by a divebomb that also did 50 damage. AND spacing against him was a pain because of...
  8. Gultigargar

    Character smilies

    I tried giving Tengu-lady a shot and made these two, but I'm not really sure if either of them are good enough to bother finishing.
  9. Gultigargar

    Tengu Players Unite !

    The 7K nerf definitely sucked, but at least it didn't get hit as hard as 8K did. EDIT: @Forlorn Penguin: Actually, it was +3 on block in 2U, not -3. The numbers in the wiki are frame disadvantage, so negative numbers mean frame advantage.
  10. Gultigargar

    Tengu Players Unite !

    Weird, must be YouTube being YouTube I suppose... Could have sworn I had copied the right link. He actually has a bunch of new stuff that I was trying to show off. I'm not the one who made it, though, the mod was done by usagiZ, but some of the suggestions on what to change came from me. In...
  11. Gultigargar

    Tengu Players Unite !

    Tried doing a texture mod on Tengu to make him sort of look like in the drawing: https://www.youtube.com/edit?o=U&video_id=7fAK20bpmGg If any of you want it for DOA2U or DOA Online, you can get it here: http://www.mediafire.com/download/820a3c2e6jxthbe/tng00-Gultigargar.rar
  12. Gultigargar

    [DOA2++] Moveset Editing Project

    If there's a character with enough space for her to fit, then probably yes, but she'd have to replace said character.
  13. Gultigargar

    Character smilies

    Don't worry, I've got you covered.
  14. Gultigargar

    Tengu Players Unite !

    Felt a bit bad about just dumping that last one here, so have another one that I actually spent time on!
  15. Gultigargar

    [DOA2++] Moveset Editing Project

    Seems pretty awful to me too. :P::P::6::P::P: is one of his better juggle enders (Example juggle: Launch, :6::K:, :P::P::6::P::P:). :3::p+k: is pretty slow from what I remember, so if it makes him whiff juggles then it's basically a damage nerf, and I think the last thing DOA2 Zack needs is...
  16. Gultigargar

    [DOA2++] Moveset Editing Project

    :3::P::P: I could see working. Sounds fine to me. I'm against adding more than one string ender on it, though. I prefer the follow-up being there to make people respect his :3::P:, not so he can do some weird stun-game mixup. :3::P: on its own is already a really good stun. I'm kind of against...
  17. Gultigargar

    [DOA2++] Moveset Editing Project

    Struggling to think of something for Ein, but I think I got a few things. EIN :2::P: I'd like to see this be +1 on normal hit. It gives him a bit more to work with when a faster character gets in his face, which is a situation where I find he struggles a lot. Amoirsp's :6::p+k: suggestion I'm...
  18. Gultigargar

    Tengu Players Unite !

    Whipped something up for him real quick.
  19. Gultigargar

    DOA3 - Leon vs Jann Lee

    Gultigargar playing Leon, EvilJun playing Jann Lee. We're also playing a modded DOA3.1 with 18 active frames on holds, instead of the usual 22. This is the last of the recordings, so I figured I'd provide a download link to the modded costumes we've been using...
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