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  1. Matt Ponton

    System Details of the Weight Classes and the Launcher Heights

    There is a difference between solo and tag in relaunches. For example, Bass' P+K. Weight class doesn't affect the speed at which a character falls, but the height they're launched when hit as well. With the exception of what you already listed. The weight class list made previously was done by...
  2. Matt Ponton

    [DOA2++] Moveset Editing Project

    Leave the throws alone. Don't forget that the 7 frame throws allow you to punish whiffed holds easier as well. And 7 is the slowest startup for throws, 4 being the fastest. But someone who has a 4 frame neutral would have a 6 frame slowest throw. That doesn't include catch throws (offensive...
  3. Matt Ponton

    DOA5U Akira 1 Frame Knee Video

    Thanks @WAZAAAAA . You can also do :h+k: macro with :k: button and release the :H+K: as you would the :h:. I find it helps in making sure I'm hitting :h+k: instead of missing the :k: timing completely lol.
  4. Matt Ponton

    It's like 20% Super Turbo, 40% GG, and 40% MVC. Problem is I only really have ever been decent...

    It's like 20% Super Turbo, 40% GG, and 40% MVC. Problem is I only really have ever been decent at ST, with GG and MVC never really being my thing.
  5. Matt Ponton

    I suck at DBFZ. Haven't won a set in any tournament for it. But guess I just need to practice...

    I suck at DBFZ. Haven't won a set in any tournament for it. But guess I just need to practice more....
  6. Matt Ponton

    Community Final Round 18 Replay - Congrats Crazy Steady!

    XCal wasn't at the event at the time of his pool and so was DQ'd as a no-show. He arrived after the pool but before his DBFZ matches.
  7. Matt Ponton

    Eh, more like i got the pot belly of a 40 year old. I'm 32.

    Eh, more like i got the pot belly of a 40 year old. I'm 32.
  8. Matt Ponton

    I also just realized that 2005 was when I basically started in the industry, and though I knew I...

    I also just realized that 2005 was when I basically started in the industry, and though I knew I was old... I now feel old..er. :'(
  9. Matt Ponton

    I often see people leave then come back when they realize the "drama" and "vitriol" in the DOA...

    I often see people leave then come back when they realize the "drama" and "vitriol" in the DOA community is "too much" and they're going to go to the "<other game> community because it will be better". mm-hm.
  10. Matt Ponton

    Good moves will do that to you. Though I still rank Ayane above Bass in the tier list, and their...

    Good moves will do that to you. Though I still rank Ayane above Bass in the tier list, and their personal match-up is a 5-5.
  11. Matt Ponton

    Shiiiii... people been complaining about 5 years being too long for DOA6. :-/

    Shiiiii... people been complaining about 5 years being too long for DOA6. :-/
  12. Matt Ponton

    Was playing Yakuza Kiwami and I realized in 2005 VF5 just came out... and 13 years later...

    Was playing Yakuza Kiwami and I realized in 2005 VF5 just came out... and 13 years later... still no VF6.
  13. Matt Ponton

    I actually was an Ayane main until DOA3. I picked up Bass to figure out how to beat him, but...

    I actually was an Ayane main until DOA3. I picked up Bass to figure out how to beat him, but found his style meshed more with me than Ayane did. He has a very Super Turbo-like style where I can just poke and hit confirm with heavy damage.
  14. Matt Ponton

    DOA art

    It's for the doa event in may. https://twitter.com/teruchina/status/976087313171210240
  15. Matt Ponton

    https://www.youtube.com/watch?v=d45cuh0s4X0

    https://www.youtube.com/watch?v=d45cuh0s4X0
  16. Matt Ponton

    https://www.youtube.com/watch?v=GTLRwvEUUmI

    https://www.youtube.com/watch?v=GTLRwvEUUmI
  17. Matt Ponton

    On the flip side, he's terrible if you get his back to the wall so he can't punish you with his...

    On the flip side, he's terrible if you get his back to the wall so he can't punish you with his 5F startup 4T. If you have a character with good string delay (Kasumi), fast speeds, guard safety, or frame advantage, then he had trouble setting the pace. Additionally, most of his scary stuff is a...
  18. Matt Ponton

    He also had a running catch throw, and his 1P on counter-hit guaranteed a pick-up, as well as...

    He also had a running catch throw, and his 1P on counter-hit guaranteed a pick-up, as well as some of his wall throws.
  19. Matt Ponton

    Against certain characters (Leifang, Helena, Bayman, Leon, and Bass) he was guaranteed a 33P...

    Against certain characters (Leifang, Helena, Bayman, Leon, and Bass) he was guaranteed a 33P launch from a Back-turned pick-up. A pick-up which *could* be guaranteed after a stage transition (such as DOATEC center lab fall, or Lorelei first stage fall on left side.)
  20. Matt Ponton

    P+K was a 12 frame startup attack that guaranteed 6KP juggle on counter or hi-counter or stun...

    P+K was a 12 frame startup attack that guaranteed 6KP juggle on counter or hi-counter or stun extension launch. Then would guarantee 2H+P.
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