Yeah, there are some really funky things you can do after the rope bounce. I started looking into it after finding some setups with 66P+K against rope and getting stuff like potential bt throws/OH or 9P/6KP. When your opponent doesn't hold (which is the only thing they can do in that situation), you can take full advantage of that by stuffing them with a nice 9PP or 236P on bt, which also has a chance of triggering the wall version of the throw followup, doing around 140/145 depending on the ropes.
It's a sick setup.