Let's get ourselves heard, Team Ninja clearly are not paying enough attention to the forums so let's make ourselves heard.
First off, this isn't a suggestion page. Post things to that nature in the thread below.
http://www.freestepdodge.com/threads/suggestion-page.2588/
Below is a list of the Major changes needed to Brad Wong universally agreed by the players on the forum.
Out of all the issues there is one major one we all agree on. We all know that his current handstand entrance gets in the way.
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Currently his handstand entrance, 66p+k, causes the following issues:
http://www.freestepdodge.com/threads/brad-wong-issues-attention-team-ninja.2589/
http://www.freestepdodge.com/threads/question-about-balance.2840/
http://www.freestepdodge.com/threads/suggestion-page.2588
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We will use social media to get our voice across but before we do so let's get ourselves a little more organized. If there is something else you think is a large enough of an issue that we all agree on, mention it and the reasons why and I will add it to the list above.
UPDATE:
There is talk about a patch for the game in October. Tweet TN issue.
Tweet the following:
@TeamNINJAStudio Don't Overlook Brad Wong. http://tinyurl.com/bradwong RT to support. #DOA5U #TKfamily #PS3 #xbox #doa
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http://www.gamecity.ne.jp/form/doa5u_na
In your review of the game under the following topics post the following.
Game balance (vs. other players)
Brad Wong has been overlooked and still has major issues. http://www.freestepdodge.com/threads/campaign-dont-overlook-brad-wong.3263/
For any other comments, please fill in below. (3,000 characters)
Address the Brad Wong issues which have been over looked.
http://www.freestepdodge.com/threads/campaign-dont-overlook-brad-wong.3263/
First off, this isn't a suggestion page. Post things to that nature in the thread below.
http://www.freestepdodge.com/threads/suggestion-page.2588/
Below is a list of the Major changes needed to Brad Wong universally agreed by the players on the forum.
Out of all the issues there is one major one we all agree on. We all know that his current handstand entrance gets in the way.
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Currently his handstand entrance, 66p+k, causes the following issues:
- 6p+k is almost completely unusable.
- 66p+k and 6p+k input confusion issue - 6p+k is almost completely unusable because of the handstand entry input. Prior to DOA5 you could dash in and 6p+k making it a good tool. 6p+k is a good move but now you can't use it at all if touch the forward direction (mainly for spacing purposes) prior.
- You have to consciously avoid forward movements and p+k inputs. This means you have to avoid the following: forward movement 6p+k, forward dash p+k, in back turn dash forward p+k, in back turn forward movement 6p+k.
- I am going to mention this a 3rd time because it is affect the most. 6p+k is completely useless unless you're standing still.
- Understand that because of the points above, players are discouraged from using dexterity in space. Forcing Brad players to not use themselves to their full potential. To reiterate... Brad Wong players are literally punished for attempting to play to their full potential, we're talking they end up being put in a position to receive damage from trying to use their ability in spacing and punishing.
- Inconsistent with Brad Wong's handstand entrance from attacks.
- The second kick is low OH-able.
- If the second attack, k2, is delayed Brad does not enter LFT.
- Inconsistent with the similar attacks (pp6k) which allow him to enter LHT afterwards by holding/pressing 2 during the kick.
- There has been many great suggestion which will help evolve Brad. Look the threads below for what has been mentioned:
http://www.freestepdodge.com/threads/brad-wong-issues-attention-team-ninja.2589/
http://www.freestepdodge.com/threads/question-about-balance.2840/
http://www.freestepdodge.com/threads/suggestion-page.2588
-----
We will use social media to get our voice across but before we do so let's get ourselves a little more organized. If there is something else you think is a large enough of an issue that we all agree on, mention it and the reasons why and I will add it to the list above.
UPDATE:
There is talk about a patch for the game in October. Tweet TN issue.
Tweet the following:
@TeamNINJAStudio Don't Overlook Brad Wong. http://tinyurl.com/bradwong RT to support. #DOA5U #TKfamily #PS3 #xbox #doa
------
http://www.gamecity.ne.jp/form/doa5u_na
In your review of the game under the following topics post the following.
Game balance (vs. other players)
Brad Wong has been overlooked and still has major issues. http://www.freestepdodge.com/threads/campaign-dont-overlook-brad-wong.3263/
For any other comments, please fill in below. (3,000 characters)
Address the Brad Wong issues which have been over looked.
http://www.freestepdodge.com/threads/campaign-dont-overlook-brad-wong.3263/
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