Hey guys, decided to make another video, this time for Rachel
Hope you enjoy/like it and that theres some useful stuff in there.
The quality gets a tad choppy at times, but thats for my crappy dated recording software to blame for being crap :L
Thanks!
Nice! I see your video contains Ryu's teleport moves vs Rachel's
/
. I think that I can expand this for a little. So startin: Most of Ryu players think that Rachel will just avoid his teleport moves with Rollthrough, but they don't know that they're in real trouble when she do it. Rollthrough is now ending further from place where it was started and it's definitely easier to punish Ryu. She have a lot of guaranteed options for Ongyoin
,
and
. So I'll try to describe every option:
- Ongyoin
- after Rollthrough, grab Ryu with
. It gives you guaranteed HiC throw against back turned oponent, that deals
97 damage.
- Ongyoin
- after Rollthrough, in the moment when Ryu lands on the ground, grab him with
. It gives you guaranteed crouching throw to back turned oponent that deals
70 damage and also let you to easily do
stomp (I guess Ryu cannot tech roll, but I can't test it in training mode). Crouching throws to back turned opponents are rarely used and most players don't remember their animations, so I think opponent won't get up immediately after throw.
- Ongyoin
- after Rollthrough you have to good options, one is guaranteed, and second one probably isn't (but it could depend on how early you do Rollthrough). Guaranteed one is doing
or
in the moment when Ryu's hand is touching ground. Unfortunately, the timing is really strict, only few frames. Because of this, I recommend doing
,
or
after punch wiffs.
As you can see, teleport spamers have no chances against Rachel. Of course i could make some mistakes (if yes then someone please correct me). I hope this will help Rachel players who don't know about it. Of course you can still do Rollthrough
, but other ones give you bigger damage and Rollthrough
don't work in some cases.
EDIT: I discovered something interesting about
. You can catch with this move Ryu doing Ongyoin
and
. Usually it only does
32 damage. However, if you will do this when Ryu's doing
and you will do this in right moment, this move gives your opponent
100 damage. Unfortunately it happens really rarely.