Dance Party! DOA Zack General Discussion

Yaguar

Well-Known Member
Very new to Zack but he is someone I really want to pick up. Since no one else has really shared, here are a couple of the CB setups I'm using:


Cannot be staggered on Normal Hit:
:2::P+K::P::P::6_::P::6_::P::4::P+K: (52 Damage)
:4::P::P+K: :8::P: :P::P::h::236::K: (58 Damage)

Cannot be staggered on CH/HCH:
:4::P::P+K: :P+K: :236::K: (53 Damage)
:4::P::P+K::P+K::4::P::P+K: (53 Damage)

Staggerable on all:
:7::P::P: :7::P::4: :P+K: (56 Damage)
:P+K::8::P::7::P::4::P+K: (68 Damage)


Been following up with both of these:
:8::K: :P::P::P::K:
:3::3::K::K: :7::K:~:K:

Pretty sure there are better out there (for everything) but this might help some others.
 

MasterHavik

Well-Known Member
Not bad, but be ready to throw if they try to hold.

Here is one on CH I like, but they can be SE'd out of it if I recall.

P+K, 4k,7P,P+K
4K,7P,P+K,236K
 

Yaguar

Well-Known Member
Yeah it is the :7::P:(:P:) that can be staggered.
I know the 2 hit at fastest stagger is +10 but can't remember what the numbers for the first are.
 

Yaguar

Well-Known Member
I'll take a look into other setups later in the week, see if I can find some strong mixup ones.
 

Yaguar

Well-Known Member
I know the patch hits in the next few hours but since I don't recall any alterations to these moves (other than some ease of input).

After CB:
:8::K: ~:9::K: :P::P::2_: :K::K::K::K:
Can get yourself a force tech (+9) from this on LIGHT WEIGHT only.

Vs. Mid Weights - If they tech roll you are (-10) if not, force tech (+9).
Vs. Heavy - Wont land.

Unless the patch stops the 3rd :K: from not letting lights tech, it should work after (I hope). Will update when I know.
 

MasterHavik

Well-Known Member
That sucks...also...I 6K2Khave been making it my goal to end all my combos with PP6P2K and PP6K2K...my question is...do they force tech the opponent?
 

MasterHavik

Well-Known Member
No...what I have it set to on training mode is when they get they low counter out of stun...and it's set to CH too and it's still not working.
 

Yaguar

Well-Known Member
:7::K: now destroys wake up kicks. Catches then before they even hit and just sends the poor buggers flying.

Found it when I was trying to use :7::K: ~ :K: to GB after wake ups.
 
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