Lei
Member
and it's supposed to. The purpose of punishing is to make opponents play safer, and smarter. But in DOA punishing is shit, and near useless. I hate the concept of punishing with throws, because you get nothing out of it on normal hit. Players can be as unsafe as they want, take little damage, and can still win.
Not necessarily true, From a perspective of christie if you are -13 to 15 that is the point at which you will lose 80-100 damage from an attack punish there is no point in throwing at that point for lets say christie.
That applies to others and doesn't apply to others it's on a per character basis, Punish with jab strings also isn't necessarily bad. The potential damage is higher than a i10-12 throw depending on character. I do agree that punishment should be something higher but punishment is there. You need to explore your options.