That doesn't match TN's track record with the game so far, they have been very consultative from before release.
Really?
Because people have been clamoring for TN to improve the net code from day one. All they did was release a patch that changed the default search criteria. Plenty of people report they have difficulty finding games in simple or ranked matches in nearby regions, even after setting any rank. Any region is not feasible because there's too much lag. Throwdowns also need to be reworked.
People have been rightfully upset about the cheap AI in single player, so TN makes the AI slightly less psychic for just one difficulty level.
Even though the appeals continued, TN seemingly turns a deaf ear to them and instead opts to focus on their overpriced fortnightly DLC that are just recycled costumes from previous games. You can't even just buy the one you want, you have to buy a whole pack. People have been asking for a compatibility pack so they can show off their DLC to other players, which TN has also ignored.
So with a single player mode that's too frustrating to play and a substandard online, it's no surprise people dropped DoA and picked up RE6, AC3, Borderlands 2, etc.
Perhaps the above issues are of no concern to people here, since offline tourneys are seemingly the be all and end all of DoA5, but when casuals can't even enjoy single player nor find a decent online match, shouldn't THOSE be the issues TN looks into if it wants to ensure a thriving DoA community? The same issues they have ignored thus far?
I'm not dissing the game, I like DoA5. I'm just stating what's happening.