dawnbringer
Active Member
But why don't they like guaranteed damage? What makes this in DOA different from the others? Isn't that how they play the other fighting games, pro level VF and Tekken live on guaranteed stuff, and not just that but given the holds in the game DOA is a game that has the least guaranteed stuff.
It seems that the answer is in the question. Other fighting games are also 2D, or have air blocking, or fireballs, etc.
Also, think about how most throws in VF and Tekken are breakable for no damage, and people don't seem to object.