If someone is struggling with an input in combo training, then they shouldn't be playing that character in the first place.
There's enough variety in the game for them to choose another character with easier inputs. If they can't perform the slightly trickier motions and inputs (like most people attempting a TFBB on youtube), then they should opt for something easier, which exists in this game. If you don't make it obvious that there is a good reason why certain inputs are difficult because, like frame advantage or priority, then people would just take that as a sort of artificial difficulty rather than an in-game tool.
Sure, DOA doesn't need JFs, but arguing that JFs would deter people from playing a game sounds silly to me, because people are already playing Tekken and SC and they still have fun with the game, despite the many difficult inputs that some characters require.
inspiring words Kitchener, cant get a move down right away? well you obviously you suck too much so dont bother learning the character you actually like and settle for someone else.im sorry im not naturally talented at fighters and actually have to work to be decent
Not necessarily true. For example, if someone can't reliably execute the Raijin, they can still be a perfectly fine Hayate player.If someone is struggling with an input in combo training, then they shouldn't be playing that character in the first place.
inspiring words Kitchener, cant get a move down right away? well you obviously you suck too much so dont bother learning the character you actually like and settle for someone else.
ROFL noit's a fact.
What's the point if they don't want to practice and learn. If I see someone in a house party shoving his face onto the controller, I won't bother. People want magic pills, not willing to put the time in and learn two simple combos.you're the one telling them to give up
Not being able to do a combo =/= not wanting to practice and learnWhat's the point if they don't want to practice and learn.
Let me sum up DR2K's positions in two sentences:
"Competition online is at an all time low guys!"
"I don't want to have to actually compete with other people."
Saying that stick players are more advantaged is a rather ignorant statement because both pad and stick players practice the same combos, but they just follow different methods of input. Two sides of the same coin.
I don't understand the argument that if more just frames were introduced that you would need to use them in order to win? In general they're just moves that, if executed, put you in a more favorable position like an advanced hold does. The opponent could still block/counter.
Being able to defend a move or it having a counter doesn't mean it can't be better. By your logic every match up is the exact same.
Logically the execution would require them to be amazing moves you need to use, like Akira's knee or guaranteed combo throws. .
It would be better that's the point. And you're right, the match up would be different but it doesn't mean that you have to use it in order to win nor does it guarantee that you will win if you use it. If this were the case then people utilizing Akira's knee and Hayabusa's Izuna drop would always win (and since the latter may actually be true then JF's would be leveling out the playing field anyway).
Not necessarily true. For example, if someone can't reliably execute the Raijin, they can still be a perfectly fine Hayate player.
ROFL no
When I first decided to main Ryu, I couldn't do Izuna Drops or a semi-circle aerial throw. Did I go "ah, fuck it, better use Jan Lee or Gen Fu?" No. I stuck with it, practicing Ryu's harder moves and tactics relentlessly, both in battles and in the practice mode. The result? I can do Ryu's junk that I once considered "hard," and main the character. In fact, as a result, most other characters' "hard" inputs have become considerably easier now as well. I still struggle with some, like Akira, but that's why I'm trying to learn how to use him, so that I can get better myself as a player and have all the fun I see others having who can do all the cool stuff.
Giving up and settling for some braindead character with less pizzaz and flare than the one you want to be is the only bad decision you can make when choosing which character(s) you play.