I hate when people say "you should never give up!"

Real quick.

Explain what the difference is between
Me holding the controller as I watch my character get guarantee combod
And
Me not holding the controller as I watch my character be guarantee combod?
The difference is (as people already said) that you can't react on a combo-drop or anything. How can't you see that? If you'd watch a tournament and one of the contestants just drops his controller in a match you'd be okay with it? Now you're not on a stage or in a tourney, but you shouldn't wonder that people find you disrespectful when you do that.


As for "should they not give their all to give you a chance", YES. That's why I ease up when I see someone can't keep up. Its downright insulting to just steamroll someone who doesn't know what to do. Its literally just corpse kicking (which is precisely what force techs are now that I think about it) for an entire match. A tournament match is a different case of course but we aren't talking about that.
No, it's not disrespectful if someone gives it everything in a match. You get steamrolled? Ask the dude if he wants to help you training AFTER the match. Then you can talk with him and he can give you a hand. He doesn't? Don't play him again. Easy as that. I don't know how automated matches work in this game, but if you can't stand being steamrolled, don't play automated. It'll happen when you play against people of various skill. But no one likes an opponent who just afk's.
 
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DestructionBomb

Well-Known Member
Standard Donor
You should never give up!

dramatic-troll-face-o.gif

I just wanted to come back and say that this is by far the best post lol.
 

Argentus

Well-Known Member
But a combo don't last for all the match (you talked to abandon completely the match) and the guaranteed damage is not high as other games, especially in a game as DoA that people don't play just because lacking of the same amount of other fighting series.

You can get a guaranteed damage and again to be able to win the match if you have the ability to do it, otherwise how you could explain all the unexpected comebacks that we see more often than we could think, both online and offline?

I would agree with you only on the infinites in Tag (and even there I admit that it's most for a sorta of "personal code" because in the end people are continuing to use the tools of the game, even if actually real fallacies).



Of course all my reasoning start from the assumption that the opponent is not only eager to increase the win ratio on his profile status, but want play a real competition struggling for getting a not easy victory, thing that I think is the same your purpose if I didn't misunderstand. Honestly I get so much more fun when I win but also lose close matches, or when I'm able to outplay a great player even just 1 time on 10, rather than when I get an X victory strikes against a player that is less skilled than me. You are free to not believe me but I assure that is the truth and I think to not be the only to have this mindset.



Sorry but in this case you have to make this talking to the opponent before to start the match, otherwise you are playing using the common sense that want that all the players make the best for winning because the purpose of this game is to win, tournament or not tournament match. Look, I'm a friendly person and actually when I realize that I'm outplaying someone with my main (btw I'm not a good player), I change to my secondary characters - after to have ended the match - until to use completely randoms if necessary. Even so I know to make something maybe kind but surely not "right", even because this could be seen as a falsed match (I allow you to win because I'm using handicaps) or could also be seen as a lack of respect (you are not worthy of me giving my best). It's not rare that some players recognize this and ask me to continue to play with my mains, just because evidently share the same mindset that I'm explaining.
A) I'm talking like when I'm locked in juggle and force tech loops the entire time. Not just giving up after eating a combo.

I'm talking when I can literally mash on the controller the entire time but get zero response from my character because the opponent has mastered the stun game. Why hold the controller when it doesn't even matter?

B) nobodies "going all out". They are just trying to do guaranteed damage combos. Which they do.

C) asking for help after is fine, but you seriously don't have any right to complain about disrespect when someone gives up when they obviously can't or don't know how to fight back or get out of your offense.


As for "just quit the match" no. I will wait the match out to give them the win they want, and then leave, but I refuse to just quit game in midmatch. If I see them pause and wait when they realize I'm not responding, ill get back in the game because I see they are wanting an actual fight. But if they just keep rushing for their guaranteed combos anyways than it doesn't matter whether I'm actually there or not, so I don't mind turning my attention elsewhere. Nothing disrespectful about that. They didn't want a fight, they just wanted a win, so let em have it to speed things up. But rage quit? Never.
 
A) I'm talking like when I'm locked in juggle and force tech loops the entire time. Not just giving up after eating a combo.

I'm talking when I can literally mash on the controller the entire time but get zero response from my character because the opponent has mastered the stun game. Why hold the controller when it doesn't even matter?

B) nobodies "going all out". They are just trying to do guaranteed damage combos. Which they do.

C) asking for help after is fine, but you seriously don't have any right to complain about disrespect when someone gives up when they obviously can't or don't know how to fight back or get out of your offense.


As for "just quit the match" no. I will wait the match out to give them the win they want, and then leave, but I refuse to just quit game in midmatch. If I see them pause and wait when they realize I'm not responding, ill get back in the game because I see they are wanting an actual fight. But if they just keep rushing for their guaranteed combos anyways than it doesn't matter whether I'm actually there or not, so I don't mind turning my attention elsewhere. Nothing disrespectful about that. They didn't want a fight, they just wanted a win, so let em have it to speed things up. But rage quit? Never.
The way you write it there are only 2 possibilities:

a) DoA5 is such a bad fighting game that the opponent can get you in an infinite combo and win. Then there's no need to play it. Go play another game that's better.

b) You're just getting mad really easily and give up too early. Then there's no need to play online against people that want real competition. Play with friends.

I don't see how you complain about people that want to win. That is the essence of competition. Trying to find out who's better. That what you want is called training. Where people teach each other and don't go full out. What's bad about giving people free wins? It feels stupid for the other side. They want you to at least try, even if you might not have the skill to win. Seems more to me like you don't want a fight but just a fast loss in cases where you feel you can't win.
 

Argentus

Well-Known Member
The way you write it there are only 2 possibilities:

a) DoA5 is such a bad fighting game that the opponent can get you in an infinite combo and win. Then there's no need to play it. Go play another game that's better.

b) You're just getting mad really easily and give up too early. Then there's no need to play online against people that want real competition. Play with friends.

I don't see how you complain about people that want to win. That is the essence of competition. Trying to find out who's better. That what you want is called training. Where people teach each other and don't go full out. What's bad about giving people free wins? It feels stupid for the other side. They want you to at least try, even if you might not have the skill to win. Seems more to me like you don't want a fight but just a fast loss in cases where you feel you can't win.

No I just get bored/frustrated at waiting around during extended combos.

Then wonder why they care that I'm multitasking in the meantime.
 
No I just get bored/frustrated at waiting around during extended combos.
I don't know how long they get in DoA, but that's an integral part of fighting games. Sometimes when I play skullgirls with my friend I get my ass whopped for 60% of my life in 1 sitting. I can't do anything and of course it frustrates me. But I know that I shouldn't have let the combo happen, and there's often points where he whiffs and if I let my guard down, I can't punish that.

I mean, in the end you can play the game however you like. I'm just trying to show you why the majority of people won't like an opponent that AFKs.
 

Blash

Well-Known Member
Literally almost every reply in this has some kind of "learn 2 play ya scrublord" in it. If someone isn't fun to play against, then you don't have to play them. I got distracted by pancakes mid post so blarg.
I can't see anywhere where any one said that! Dunno what you read or how you read it! I think everyone is putting forward going points, and explaining why you shouldn't go afk.

You're looking for the word practically, not literally. And even at that, you are incorrect.

Chiming in with replies like that doesn't help the conversation progress at all. Is this just another thread you want to see locked?
I mean, in the end you can play the game however you like. I'm just trying to show you why the majority of people won't like an opponent that AFKs.
Thats really what it all boils down to.
 

Kronin

Well-Known Member
Literally almost every reply in this has some kind of "learn 2 play ya scrublord" in it. If someone isn't fun to play against, then you don't have to play them. I got distracted by pancakes mid post so blarg.

I never wanted send this message to Argentus, but I admit that a training is implied in my posts because the real point of the matter is how consider the online matches (at least the 'serious' ones as ranked or against random people).

For me they are no more, no less than official tournament ones: you meet an opponent, both of you are competing for winning demonstrating who is the most skilled, both of you will give all what you got (for citing Honoka xD) for achieving it. This means everything you know about the game and so what it's succesfull for beating the adversary: if you win, then you are the better player, if you lose then you need to learn from your mistakes for doing something better in the next competition.

The advices that I gave for the case of Argentus are all based on the 'etiquette' and attitude of such offline competitors. For me there isn't a real reason for not doing the same online.

Then of course it's possible that you want apply a different method: you want have fun and you aren't forced to play with everyone, so you can select your opponent on various criteria as ranks, fairplay... or even playstyle. No one ask you to adapt your fighting style for winning the most hard opponents (even if actually I think that the majority of people really interested to the mechanics of a fighting game points toward it) .

But anyway from the other side I don't think that there are only strong players that want only easy wins, some of them really wish for a competition (otherwise they could play against the level 1 I.A.) and imo it would be more fair and respectful to give all ourselves when even the others are doing the same. Then you can not challenge more them if you really wish so, but at least during that only one match try to win until the end, even just for the matter to try to overcome the personal obstacles and sooner or later to be able to say "I did what I thought was impossible for me'. Without making constant attempts, how this can happen?

Then of course these are just my 2 cents, like it was already said everyone remains completely free to play in the way that they wish.
 
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TheRealCoxinator

Well-Known Member
I never wanted send this message to Argentus, but I admit that a training is implied in my posts because the real point of the matter is how consider the online matches (at least the 'serious' ones as ranked or against random people).

For me they are no more, no less than official tournament ones: you meet an opponent, both of you are competing for winning demonstrating who is the most skilled, both of you will give all what you got (for citing Honoka xD) for achieving it. This means everything you know about the game and so what it's succesfull for beating the adversary: if you win, then you are the better player, if you lose then you need to learn from your mistakes for doing something better in the next competition.

The advices that I gave for the case of Argentus are all based on the 'etiquette' and attitude of such offline competitors. For me there isn't a real reason for not doing the same online.

Then of course it's possible that you want apply a different method: you want have fun and you aren't forced to play with everyone, so you can select your opponent on various criteria as ranks, fairplay... or even playstyle. No one ask you to adapt your fighting style for winning the most hard opponents (even if actually I think that the majority of people really interested to the mechanics of a fighting game points toward it) .

But anyway from the other side I don't think that there are only strong players that want only easy wins, some of them really wish for a competition (otherwise they could play against the level 1 i.a.) and imo it would be more fair and respectful to give all themselves when even the others are doing the same. Then not challenge more them if you really wish so, bur at least during that only match try to win until the end, even just for the matter to try to overcome the personal obstacles and sooner or later to be able to say "I did what I thought was impossible for me'. Without making constant attempts, how this will happen?

Then of course these are just my 2 cents, like it was already said everyone remains completely free to play in the way that they wish.
All of this is correct but a large portion of it is ruined simply because it's online. Also it's a game lol people be actin like this is going to affect every other life decision, games are meant to be fun first, competitive later.
 

Kronin

Well-Known Member
All of this is correct but a large portion of it is ruined simply because it's online. Also it's a game lol people be actin like this is going to affect every other life decision, games are meant to be fun first, competitive later.

But I completely agree with this, my point is that you are just going to ruin the fun to other people if you never try to give birth with them to a 'felt match', indipendently from who will be the winner. But again this could be at expense of Argentus' purpose or for who shares his mindset, so like always everything becomes relative and you have to choose between your fun or the others' one...
 
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Pictured Mind

Well-Known Member
Honestly its mostly just amusing to me.

Their goal is to do guaranteed damage.

I give them exactly what they want and somehow that's disrespectful.

Yet if their opponent is clearly struggling and not understanding how to deal with something well then tough shit they just continue rushing a punching bag instead of helping them, yet that's not disrespectful?

Honestly its the hypocrisy that gets me the most.

Everyone's opinion is essentially "if you do it to me that's disrespectful, but if I do it to you that's fine".

I have a hard time trying to believe you're not trolling.
 

Intelligent Alpha

Well-Known Member
^ No, he's not trolling! I literally have the same complaint! Not everyone is at the same skill level. Don't go ham just to go ham! This would be the equivalent of playing the AI on level 8 when you just get into the game! That's hilarious! Straight-beasting doesn't equate to a good game! It's only said after a thrashing to make one seem like a good sport. I don't mind 3-0s, but damn when I can't play ... don't dare say gg to me!

This isn't to say I won't learn anything from it; however, I would still like a game that is actually good instead of a one-sided affair. Tournaments are a different story, but that's not what we're discussing here.
 

WAZAAAAA

Well-Known Member
lol @ the few people agreeing with the OP. Scrubs, unite! Why exactly hasn't this thread been locked on page 1, I don't get it.

so you can select your opponent on various criteria as ranks, fairplay... or even playstyle.
stopped reading here
 

Kronin

Well-Known Member
stopped reading here

That "can" was reffered to the fact that everyone is free to do it if he wishes so because online no one forces you to play necessarily against someone, differently from what happens in a tournament where "X" has to play necessarily against "Y", liking it or less.

As I said later in the post, personally I don't apply the "playstyle criteria" online, on the opposite I'm glad and I find funny to play against opponents showing me different ways to play (even for improving my knowledge and skill of the game). Sometimes I can use particular filters for ranks in ranked matches and I admit that usually I choose to discard certain lobbies if I see that there are well known flamers people in (unless I'm in the mood to make waste their time throwing me useless insults xD).
 
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Awesmic

Well-Known Member
Standard Donor
That "can" was reffered to the fact that everyone is free to do it if he wishes so because online no one force you to play necessarily against someone, differently from what happens in a tournament where "X" has to play necessarily against "Y", liking it or less.

As I said later in the post, personally I don't apply the "playstyle criteria" online, on the opposite I'm glad and I found funny to play against opponents showing me different ways to play (even for improving my knowledge and skill of the game). Sometimes I can use particular filters for ranks in ranked matches but I admit that usually I choose to discard certain lobbies if I see that there are well known flamers people in (unless I'm in the mood to make waste their time throwing me useless insults xD).
Your words are falling on deaf ears, Kronin.

This guy you're replying to in particular has no intention of listening to you, only insulting you and everyone else who isn't completely ridiculing Argentus.
 

TheRealCoxinator

Well-Known Member
Your words are falling on deaf ears, Kronin.

This guy you're replying to in particular has no intention of listening to you, only insulting you and everyone else who isn't completely ridiculing Argentus.
well it's obvious that wazaa is a cunt for a while now, wouldn't be suprised if it's shiki's troll account
 
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