Ok ...
Since I had not much time to play during the week, I was quite anxious to start putting all your tips into practice yesterday. Therefore, I want to show you guys some of my latest matches.
I'm sorry if I might clutter the this thread with my rubbish, if someone thinks it's annoying, please don't hesitate to tell me. I hope it's not to bad, in consideration to the fact that this thread has not seen many new posts during the last months.
I still practice some of the combos posted before, especially those with 66K~K are a bit tricky for me, sometimes the opponent won't bounce from the ground. I think I'm just to slow with my input.
If someone might spend some time watching my videos and want to commentate, I'm rather interested in concerns regarding safety, spacing, getting into the opponent and predictability than combos I should have used for max damage this time.
You will notice that I've used 4PK again in this video as well as in the second one. I used it because I did not know that the opponents moves are that save and thought it would hit them.Lack of knowledge about frame data. At 0:54, I failed with doing the right followup for starting a wall juggle, 33P should have worked I think.
In this match, I also had some input errors. Around 0:24, I tried to go for a 236T launcher twice, I got a 6P instead.
At 1:35, I should have done a 9K for the juggle.
Well, my opponent here was not a beast with Ein, but he still did some unpredictable things.
Some questions I have:
I think I'm using 6P to much, maybe I should use P strings more. Is 6K also recommendable? I would use it only if I know the opponent is doing a lot of mid punch holds. Its a bit slow, isn't it?
Are 9K or 2K better moves for force-tech as 6H+K? You might have noticed that 6H+K did not work often and I got hit by a wake-up kick.