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Frame Data
() () (+1)(-3)(-8) () (NT)(T)(T)
() (+1)(-12)(-8)((-3)) () (NT)(T)(NT)
() (-8)(-8)((-3)) () (NT)(NT)
(-8)(-8)(-8) () (NT)(T)(T)
(-8)(-5)(-8) () (NT)(NT)(NT)
(-13)(-5)(-8) () (T)(NT)(NT)
(-13)(-7) () (T)(T)
(-12)(-7) () (T)(NT)
(-7)(-9) () (T)(T)
(-7)(-7) () (T)(NT)
(-9) () (NT)
SS (-9) () (T)
Running () (-8) () (T)
() (-9)(-8(-3)) () (NT)(NT)
(-11 (-8 on hit))(-13)(-7) () (NT)(T)(T)
() (-11 (-8 on hit))(-8)((-3)) () (NT)(NT)
(-10)(-28)(-5)(-8) () () (T)(NT)(NT)(NT)
(-13) () (NT)
() (-8(-3)) () (T)
SS (-8) () (T)
Non-PB version (-10) () (NT)
(-8) () (T)
(-11) () (NT)
BT (-8) () (T)
BT (-8) () (T)
BT (-8) () (NT)
BT (-9) () (NT)
BT (-7) () (NT)
(-7)(-9) () (T)(T)
(-9) () (NT)
(Running ) (-11 ~ -18) () (NT)
SS (-9) () (T)
(-13) () (NT)
Non-PB version (-10) () (NT)
(-11) () (NT)
BT (-9) () (NT)
(Running ) (-11 ~ -18) () (NT) (Note: not a bad idea to go for tier 3 punishment if not done at max range, which is not easy to ado for a Lisa player).
(-13) () (NT)
() (-5(+5)) () (NT)
() (-9)(-5)(-5(+5)) () (NT)(NT)(NT)
() () (-9)(-5)(-3)(-5(+5)) (NT)(NT)(NT)(NT)
(-11 (-8 on hit))(-13)(-5) () (NT)(T)(NT)
(-13)(-5)(-22) () (T)(NT)(T)
(-12)(-5)(-7)(-20) () (T)(T)(T)(T)
(Running ) (-11 ~ -18) () (NT)
(-9)(-10)(-13) () (NT)(T)(T)
(-18)(-12) () (NT)(NT)
(-11 ~ -12 shallow-hit)(+1 deep hit) () (NT)
Running (-20) () (NT)
(-13)(-5)(-22) () (T)(NT)(T)
(-12)(-5)(-7)(-20) () (T)(T)(T)(T)
(Running ) (-11 ~ -18) () (NT)
(-9)(-10)(-13) () (NT)(T)(T)
(-18)(-12) () (NT)(NT)
(-11 ~ -12 shallow-hit)(+1 deep hit) () (NT)
Running (-20) () (NT)
(-13)(-5)(-22) () (T)(NT)(T)
(-12)(-5)(-7)(-20) () (T)(T)(T)(T)
Running (-20) () (NT)
() (-26 (-19)) () (NT) (Note: Despite what the tool tip says, if an opponent tries to guard-cancel the run, they'll still get hit by either 18i moves)
Frame Data
Tier 1 (7i & 8i)
() () (+1)(-3)(-8) () (NT)(T)(T)
() (+1)(-12)(-8)((-3)) () (NT)(T)(NT)
() (-8)(-8)((-3)) () (NT)(NT)
(-8)(-8)(-8) () (NT)(T)(T)
(-8)(-5)(-8) () (NT)(NT)(NT)
(-13)(-5)(-8) () (T)(NT)(NT)
(-13)(-7) () (T)(T)
(-12)(-7) () (T)(NT)
(-7)(-9) () (T)(T)
(-7)(-7) () (T)(NT)
(-9) () (NT)
SS (-9) () (T)
Running () (-8) () (T)
() (-9)(-8(-3)) () (NT)(NT)
(-11 (-8 on hit))(-13)(-7) () (NT)(T)(T)
() (-11 (-8 on hit))(-8)((-3)) () (NT)(NT)
(-10)(-28)(-5)(-8) () () (T)(NT)(NT)(NT)
(-13) () (NT)
() (-8(-3)) () (T)
SS (-8) () (T)
Non-PB version (-10) () (NT)
(-8) () (T)
(-11) () (NT)
BT (-8) () (T)
BT (-8) () (T)
BT (-8) () (NT)
BT (-9) () (NT)
BT (-7) () (NT)
Tier 2 (8i & 10i)
(-7)(-9) () (T)(T)
(-9) () (NT)
(Running ) (-11 ~ -18) () (NT)
SS (-9) () (T)
(-13) () (NT)
Non-PB version (-10) () (NT)
(-11) () (NT)
BT (-9) () (NT)
Tier 3 (11i & 12i)
(Running ) (-11 ~ -18) () (NT) (Note: not a bad idea to go for tier 3 punishment if not done at max range, which is not easy to ado for a Lisa player).
(-13) () (NT)
Neutral Standing (4i & 5i)
() (-5(+5)) () (NT)
() (-9)(-5)(-5(+5)) () (NT)(NT)(NT)
() () (-9)(-5)(-3)(-5(+5)) (NT)(NT)(NT)(NT)
(-11 (-8 on hit))(-13)(-5) () (NT)(T)(NT)
Tier 1 Low (3i, 4i & 5i)
(-13)(-5)(-22) () (T)(NT)(T)
(-12)(-5)(-7)(-20) () (T)(T)(T)(T)
(Running ) (-11 ~ -18) () (NT)
(-9)(-10)(-13) () (NT)(T)(T)
(-18)(-12) () (NT)(NT)
(-11 ~ -12 shallow-hit)(+1 deep hit) () (NT)
Running (-20) () (NT)
Tier 2 Low and Low OH (10i and Slower)
(-13)(-5)(-22) () (T)(NT)(T)
(-12)(-5)(-7)(-20) () (T)(T)(T)(T)
(Running ) (-11 ~ -18) () (NT)
(-9)(-10)(-13) () (NT)(T)(T)
(-18)(-12) () (NT)(NT)
(-11 ~ -12 shallow-hit)(+1 deep hit) () (NT)
Running (-20) () (NT)
Strike Punishment
9i
(-11) () (NT)9i
11i
(-13) () (NT)11i Mid
(-9)(-10)(-13) () (NT)(T)(T)16i
(, , , ) (-18) (NT) (Note: Despite being -18, it cannot actually be strike punished by 16i strikes, but anything faster work and generally throwing a strike out is a better idea to simply beat something so unsafe on block).Most things around 11i Mids to 16i are good
(Running ) (-11 ~ -18) () (NT)15i Mids and up to 17i
All the lows below can guaranteed into SDS for , & (-13)(-5)(-22) () (T)(NT)(T)
(-12)(-5)(-7)(-20) () (T)(T)(T)(T)
Running (-20) () (NT)
Other
() (-9)(-10)(-28)(+9) (NT)(T)(NT)(NT) (Note: interruptible between the GB by strikes and sometimes right after the third kick. Moves with free step properties such as Marie's / or Bass' can be used to completely free step around. Or you can hold or side step)() (-26 (-19)) () (NT) (Note: Despite what the tool tip says, if an opponent tries to guard-cancel the run, they'll still get hit by either 18i moves)