It's to get back at her for all those murder attemptsOne funny thing...why is Kasumi farting on Ayane's head lol.
The money I'd pay for a good costume, man. The money.Still hope I can see King Bass... belt included...
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Quick question, why can't you buy the Core Fighters? Since I'm selling my Xbox to PS3, and only wanna get Zack and his Legacy until LR, so, I need an answer to this question. Or am I just being silly?
I edited it and realized that you have to sign in first to buy it. Lol I was being silly after all.?
you download core fighters, then download zack and his costumes as separate DLC. i dont see why you're having issue
I'm fine with a power hold (maybe just if you hold a power blow or power launcher)This may have been mentioned already - but sense DOA5:LR is going to be a new installation of the series,
I wonder if they are also going to add something extra within the combo system...
Like another method of extending combos or something along those lines.
After the players health is depleted to half, they get a third option outside of Power Blows and Power Launchers...
A... "Power Hold...?" or some odd universal defensive mechanic that is aligned with the hold system? If the "Power Hold" is successful, they do an exceedingly devastating counter attack like how Power Blows are presented when they contact the opponent on hit. The "Power Hold" would probably defend against every other attack (high/mid/low) but there may also be huge risk, such as being thrown out of it and taking A LOT of damage.
... Nah. Something about that just sounds too goofy.
This may have been mentioned already - but sense DOA5:LR is going to be a new installation of the series,
I wonder if they are also going to add something extra within the combo system...
Like another method of extending combos or something along those lines.
After the players health is depleted to half, they get a third option outside of Power Blows and Power Launchers...
A... "Power Hold...?" or some odd universal defensive mechanic that is aligned with the hold system? If the "Power Hold" is successful, they do an exceedingly devastating counter attack like how Power Blows are presented when they contact the opponent on hit. The "Power Hold" would probably defend against every other attack (high/mid/low) but there may also be huge risk, such as being thrown out of it and taking A LOT of damage.
... Nah. Something about that just sounds too goofy.
And how you would improve the wall system? I'm curious.i think we need to improve our wall game most of all. i find it rather ridiculous putting your opponent against a wall seems to do more harm than good.
i think we need to improve our wall game most of all. i find it rather ridiculous putting your opponent against a wall seems to do more harm than good.
And how you would improve the wall system? I'm curious.
Isn't that the case in most fighters though? being putting up against the wall is always going to be a bad thing.
I believe you misread my post