New DOA5 version announced (Momiji!!!)

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Julius Rage

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Honestly, I don't really care that I have to pay for another disc version. I'd rather a disc release. I hate having everything be digital. And who really thought they'd be able to add the additional content as DLC? I hope not many.
All the DLC they paid for is going to end up in ultimate.

It's fucked up but at the same time if you we're buying all those bikini packs instead of just watching internet porn then you're fucked up too.

None of those costume packs, and I bought two, we're worth the money.
 

synce

Well-Known Member
Her moves look fantastic, but her stance.... her stance just feels so stiff and lifeless. I can't quite put my finger on why, but I'm hoping for more Momiji footage showing off what she's really capable of. I'm afraid that won't be happening until E3, so the wait is gonna suck DX

I don't see the problem... It's a typical Aiki stance and I'm very excited to see this style in DOA. All I want now is judo and monkey kung fu

Aoi.jpg


Asuka-Kazama.jpg
 

Raansu

Well-Known Member
ur not =') 3 point is bad it makes it to easy to read ur oponent because theres way to many mid attacks. i have a friend that only played doa3 in my house(he had ps2) and he was able to beat me a lot of times in doa3 because it was to easy to counter christie for exemple with the old stun and 3 point counter system.in doa2u he wasnt even able to hit me at least once sometimes xD thats why doa2u is my favorite doa

Sorry but no. Less so in 3.0, but in 3.1 the 3 point hold system wasn't an issue because those who understood the mechanics knew what tools to use to get around the holds. There were plenty of unholdable situations, good frame traps, priority attacks, faster throws, a stun game that didn't force you to stun your opponent 3 or 4 more times to get max launch, the list goes on. It was a different ballpark and a superior game.

I'm sure you and your friend had lots of fun button mashing away though.
 

DeathHand

Active Member
Sorry but no. Less so in 3.0, but in 3.1 the 3 point hold system wasn't an issue because those who understood the mechanics knew what tools to use to get around the holds. There were plenty of unholdable situations, good frame traps, priority attacks, faster throws, a stun game that didn't force you to stun your opponent 3 or 4 more times to get max launch, the list goes on. It was a different ballpark and a superior game.

I'm sure you and your friend had lots of fun button mashing away though.
sorry didnt read what u said correctly, english is not my main language,honest mistake sorry.i read "am i the only one in favor of 4 point..."i have to start reading things twice from now on xD .but no i didnt do button mashing but ur right I only started to play doa for real on ultimate and i was way younger back then maybe thats why i have the idea that 3 point is bad.still i would not go back to 3 point xD
 

Awesmic

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Standard Donor
If Momiji's style is truly a Hayabusa style Aiki variant, then that leaves Miyako (if planned to be playable) with probably Judo.
 

Belinea

Active Member
I don't see the problem... It's a typical Aiki stance and I'm very excited to see this style in DOA. All I want now is judo and monkey kung fu

It's almost ironic Momiji looks so stiff and awkward, seeing as Aikijujutsu, and it variants, put so much emphasis on elegant and free-flowing movement. Also, as a practitioner of the art, I wouldn't use Momiji (or Asuka) as examples of the style, seeing as nothing see did in the video even comes close to resembling the artform. Aoi is pretty close though, I guess.
 

Russian-chiropractic19

Well-Known Member
Standard Donor
im pretty sure they just gave her the Aiki-jutsu style just because it was the closest thing they could find to her holding her naginata

picking apart the press release and i noticed this

Players will take on the roles of their favorite DEAD OR ALIVE fighters—as well as combatants new to the franchise

does TN have a good history of using plurals correctly?
 

Chaos

Well-Known Member
Another glitch they should get rid of is position switch, you know, when you're going to execute a move or getting ready to hold a wake up kick and all of sudden you're on the other side (which will force you to drop your combos). :mad:
 

Doug Nguyen

Well-Known Member
wow =') is that ein image official?am i the only one who thinks momiji moves look awful the motions captures are just look meh...like shes a robot xD i mean tn is usualy the best in doing this kinda of thing.hope they add some new character
I just dont like her stance, it looks stiff. And her moves also do look a bit stiff, only considering how fluid DOA is.
 
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