Yeah, I like the vibe here. Everybody as of now is cool, knows what they like and acts real mature here. A rarity for the internet in general. And yes, DOA4 I despised. I'll just leave it at that. I very much liked DOA3 and am disappointed the US never got DOA3.1. DOA2U was cool but I had issues doing commands on the Xbox controller since needless to say, d-pad is flawed. Also, DOA2 despite being fun, has its counter damage be insanely high and easy to pull off in any version where the paces of the match just seem destroyed by it. Guessing is the dominant factor there it seems since you risk more by not doing it than anything else. My analysis anyway, again have yet to play DOA on a really serious level or studied its frame data so could be wrong.
But I noticed that the FGC is responding to this DOA more positively than it has in the past which is good. Helped by Kayane being known in the SC circle and to a less extent SFIV. the VF characters and players from their crossing over and I believe Ryan Hart said he was interested in trying the game out too. All things which make me happy to hear.