Ninja Gaiden 3 Razor's Edge General Discussion

Adamleelight

Well-Known Member
Haven't had problems with Marbus as of yet. However I have had problems with cliff.

On the first play through, the dude just glitched up on me. When he did his area light attack crap. The whole game just went nuts, he didn't attack and the light stayed on him, causing extreme lag and slow down. He then summoned the other enemies, after I killed them.
He then proceeded to go into the sky and never came back lol he wouldnt stop going up so I left it for 5 mins, and he was out of the map when you lock the camera back on him. Bet his dumb ass is still going upwards to this day
 

Russian-chiropractic19

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This game needs a patch to fix those glitches of course while where at it could i don't add a few things liiiiike RachelRegentDabilharoKitetsuVigoorianflailsTDSandmorecostumes just a few small things you know

woohoo! just beat it,those crystal fiends were the REAL boss the Goddess was a joke.now time to try out Momiji and Kasumi.
 

ShinMaruku

Well-Known Member
I just beat it as well. Did it in 2 days pretty proud. I just took Doku's soul out with Ayane. I am learnig her move set pretty well. I think I should put up a guide on her and Momiji when I have more time with them.
 

Russian-chiropractic19

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my god TN you guys are the kings of bad boss design.tell me whose bright idea was it to make auto-locking with the bow the only way to fight a certain hela-boss then puts an infinite amount of enemies behind you so any time you try and target it you get them instead oh and it still expects you to react to the hela-boss directly behind you i dont know about y'all but my camera isn't that good,luckily the same geniuses made it so you cant be hit in the bottom left corner.bravo TN bravo.
 

Fiend Busa

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my god TN you guys are the kings of bad boss design.tell me whose bright idea was it to make auto-locking with the bow the only way to fight a certain hela-boss then puts an infinite amount of enemies behind you so any time you try and target it you get them instead oh and it still expects you to react to the hela-boss directly behind you i dont know about y'all but my camera isn't that good,luckily the same geniuses made it so you cant be hit in the bottom left corner.bravo TN bravo.

If your talking about the day 2 helicopter fight press r3 to lock onto the heli and take care of the flying jet ppl
 

Ghosty-J

Well-Known Member
So I just ran into a rather annoying glitch. I'm currently on Day 6 Test of Valor and I've been slaughtering hordes with my Dual Katana. I cleared the last wave and opened the menu to switch to my Lunar Staff immediately after killing the last enemy. Now for some reason, Elizabet refuses to spawn and Ryu is here stuck in limbo being unable to advance. And with no way for me to die, I'm forced to exit to the menu and make my way to the Skull from the checkpoint all over again. This seriously needs some addressing <_<
 

CyberEvil

Master Ninja
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my god TN you guys are the kings of bad boss design.tell me whose bright idea was it to make auto-locking with the bow the only way to fight a certain hela-boss then puts an infinite amount of enemies behind you so any time you try and target it you get them instead oh and it still expects you to react to the hela-boss directly behind you i dont know about y'all but my camera isn't that good,luckily the same geniuses made it so you cant be hit in the bottom left corner.bravo TN bravo.

You're supposed to fight the helicopter first. If you kill the normal enemies first, which you can target by simply hitting the camera reset button on your console (RB on Xbox for instance), the helicopter launches significantly more missiles. Just dodge to each side of the screen, fire a few arrows, and repeat until it is destroyed. You're making it harder on yourself by doing it that way.

So I just ran into a rather annoying glitch. I'm currently on Day 6 Test of Valor and I've been slaughtering hordes with my Dual Katana. I cleared the last wave and opened the menu to switch to my Lunar Staff immediately after killing the last enemy. Now for some reason, Elizabet refuses to spawn and Ryu is here stuck in limbo being unable to advance. And with no way for me to die, I'm forced to exit to the menu and make my way to the Skull from the checkpoint all over again. This seriously needs some addressing <_<

I had that on a different test of valor. It was annoying but it's because a corpse got stuck on screen. No way to fix it.
 

Russian-chiropractic19

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You're supposed to fight the helicopter first. If you kill the normal enemies first, which you can target by simply hitting the camera reset button on your console (RB on Xbox for instance), the helicopter launches significantly more missiles. Just dodge to each side of the screen, fire a few arrows, and repeat until it is destroyed. You're making it harder on yourself by doing it that way.

im not sure what implies im even trying to kill them first if,why would locking on to them piss me off so much if that was the case?
 

CyberEvil

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im not sure what implies im even trying to kill them first if,why would locking on to them piss me off so much if that was the case?
Because you mentioned you're targeting the enemies sometimes. If you try to use the bow before the helicopter is 'active' that will happen. If you target during the fight it should always lock on to the helicopter unless you're accidentally changing your target. I made an assumption based on what you mentioned. Regardless, I still mentioned the proper way to fight the battle. Make sure you're only locking on after a dodge. The lock on should always orient itself on the projectile-firing threats. It isn't perfect, though. I just don't have problems with it.
 

Fiend Busa

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agh UN1 trial is really starting to give me headaches

wave 1: Ninjas, mages, archers
wave 2: Genshin, ninjas, mages archers (once you kill minions more spawn depending on genshins health)
wave 3: Genshin & Genshin
wave 4: Genshin, Genshin & Fiend Genshin
wave 5: Fiend Genshin, Fiend Genshin

We could make it to wave 4 but some BS always ends up getting us killed lol >.>
 

Darrell

Well-Known Member
Not sure if the game gets super slow, cause of my new hardrive that isn't from Microsoft, or from the game itself. Does the game become really slow and unresponsive to anyone else. I don't recall the demo getting this slow.
 

Ghosty-J

Well-Known Member
Hilariously awkward moment I ran into playing as Ayane in Day 6. I've cleared out the 3 bosses at the end, cutscene rolled in, and something seemed off when I moved my controller. I took a closer look, and wiggled my controller during one of the shots of Ayane in the cutscene. And you know what I get?

SIXAXIS jiggle physics.

tumblr_mknvzrW5Is1sn22cno1_500.gif


Just when I thought it was safe, we get that thrown in here now. Good going Team Ninja XD
 

bingsoo

Well-Known Member
Has anyone found a practical way of using the bow charge-up? It's strange because it seems to work differently from UT's in that after the bow charges up, I let go of the trigger and nothing happens; I have to press it again to release the charged arrow.

I've tried using it in various fights and boss battles, but its practicality is still a mystery to me.
 

Ghosty-J

Well-Known Member
Has anyone found a practical way of using the bow charge-up? It's strange because it seems to work differently from UT's in that after the bow charges up, I let go of the trigger and nothing happens; I have to press it again to release the charged arrow.

I've tried using it in various fights and boss battles, but its practicality is still a mystery to me.

The only time I used it in a practical manner was when I was being surrounded by the motorcycles in Day 6. I just aim from a distance, move around so I don't get shot with a missile, and release before I take damage. Hits and instakills every time : D
 

bingsoo

Well-Known Member
Strange addition. I wonder why it was even added o.o

On another note, Momiji is legitimately becoming one of my favorite characters. I still like Ayane, but Momiji's range and move set feels really natural. Kasumi, on the other hand, I just can't get used to.
 

CyberEvil

Master Ninja
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Master Ninja completed. Seriously, that final boss gets more annoying as the difficulty goes up.
 

Brute

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You only fought three? You must have been playing on Normal then. It's 6 on Hard. Hopefully it stays at 6 because more would be overkill. True Inferno is pretty powerful though and it's much easier to appreciate it now that it's the "Ultimate" Ninpo.
Yeah, that was on my Normal run. I honestly lost track when I was on Hard.
6 you say? God, no wonder it took so long.

I've been playing with the Scythe a lot more recently. Honestly, it rivals the Kusari Gama for the best Steel on Bone. The range is ridiculous when chaining, and it has the ability to break shields without ending the Steel on Bone, or even counting that as one of the SoB strikes. It's flying swallow it also brutal, and I daresay it's the best weapon against Van Gelfs.
 
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