Rachel General Discussion

Brute

Well-Known Member
Standard Donor
Surprised no one with an early copy wants to share anything about her yet. She's been all the buzz since E3 and Summer Jam.
 

KingGhidorah

Well-Known Member
For your sins of not releasing game play, come launch after a bit of lab time with her...

I-Will-Find-You-And-I-Will-Kill-You-Liam-Neeson-In-Taken.gif
 

djynho

Member
Soooooo let's talk rachel. She will give people trouble. That girl is broken lol. First because she's heavy, she cuts your juggles off by a bit. Second she doesn't need to play the stun into CB game. But what makes her broken is her frame traps and she completely eliminates the wake up game. I mean you will never ever do a wake up against her. You can do a combo with her where you end it with her ground stomp FT every time, and it will hit you every time unless you tech away. And even when you tech away and the ground stomp whiffs, she can still attack and interrupt you before you can attack. So whether or not you get FT its still her time to attack. So far only a 9 frame jab will interrupt her if she whiffs her FT. TOO GOOD! lol
 

Jaeger

Member
Soooooo let's talk rachel. She will give people trouble. That girl is broken lol. First because she's heavy, she cuts your juggles off by a bit. Second she doesn't need to play the stun into CB game. But what makes her broken is her frame traps and she completely eliminates the wake up game. I mean you will never ever do a wake up against her. You can do a combo with her where you end it with her ground stomp FT every time, and it will hit you every time unless you tech away. And even when you tech away and the ground stomp whiffs, she can still attack and interrupt you before you can attack. So whether or not you get FT its still her time to attack. So far only a 9 frame jab will interrupt her if she whiffs her FT. TOO GOOD! lol
The only thing i agree with is the fact that she really dosent need to be a heavy, if anything tina does... but i feel she deserves the ground stomp force tech because honestly if u dont tech up, u should be punished for it not rewarded with a free wake up kick. And whats more is helena has already had that for like a year and no one said anything. Her handslaps into forcetech.... even if u tech she still at advantage. ... Im tired of people not teching laying there for five seconds and slowing down the game and getting a free wake up kick.If it were up to me i would have them use doa4s wake up game. where if u didnt tech roll u were getting forced up. period. It forced people to learn to play defense and sped up the game drastically. Thats just my opinion idk
 

djynho

Member
I agree with you. But i can see why you especially would want that cause once your rig starts attacking, GG trying to counter him o_O lol
 

djynho

Member
In that video, you shouldn't finish the last punch unless to finish the round off. Instead of finishing the last punch, you let them fall and unless they tech away, you get a free ground stomp FT.
 

Kodachi

Well-Known Member
Standard Donor
people haven't experienced the game to its fullest yet so no one has any right to make any comments until at least 2 months after the games out, its way too early.
 

Codemaster92163

Well-Known Member
That video should help explain to some of the players why the PL is to be prefered to a normal PB in most cases. Rather than getting 80 damage flat (plus a wall splat), she had 100+ on a CH combo and had several options for floor damage and a wall splat, as well as a good position to FT the opponent.
 

synce

Well-Known Member
Typical PB combo on CH does 150+, typical PL is 170+ (except against heavies). Speaking of which, now that she's confirmed a true heavy there's no doubt you'll see a ton of competitive Rachels. The secret is the boobs. She's also really good and simple to use.
 

KwonJigglypuff

Well-Known Member
How many moves does she have in her training command ?
I know the number is not the most important thing in one character's gameplay... I'm just being curious.
 
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