I play a lot vs. Sarah and I'll say tools vs. Sarah looks better on paper but the 5-5 seems a decent guess.
Sarah has some great options for dealing with Christie. A parry that catches mid/high, a 9-frame jab (
) and frame traps, EVERYWHERE!
The great thing with being Christie is that although Sarah can take you on frame traps you don't actually have to respect them. This is why I said on paper she'll win but her
+1 can basically be ignored.
Both have feint stuns.
Both have i9 jabs. - Sarah's is
though so input wise it loses out. You can do
(+1)
easy though and beat out a
as an example though.
Christie has JAK. Sarah has a parry stance.
Sarah has a lot of high hits and interruptible strings (for christie). Christie can be easily interrupted on delays.
Both have good Pseudo Force Techs.
Sarah has better throw damage as well as hit-throws. Christie has
vs. wall. - Sarah wins this imo even if that throw is god like.
Sarah has better frame traps. Christie has better guard breaks. - Honestly traps > breaks but as I've said, you can basically ignore them depending on how your opponent plays. Some you have to show respect for but others you can just throw away as a free CH.
Few more points but I can't really remember them right now. It's a pretty fun fight though but doesn't feel like it's impossible or that you're breezing it so I'd vote that 5-5 is a fairly decent estimate unless someone has better evidence (I just won't let the guys who play Sarah see it).