The DOA5U "Casual" thread. ^__^

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David Gregg

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I wonder what the tier list for DOA5U will be


snow-white-do-not-want.gif
 

Rawbietussin

Well-Known Member
I don't know why they even have ratings they're pretty meaningless.

It's only in 5 where they started with this trend up. DOA1-Dimensions, never put these things for each characters since they use descriptive information about the character instead (age, birthday, height weight, occupation, fighting style).

I find it hardly believable though, I mean just because a character isn't speedy it doesn't automatically makes them suck.
 

KwonJigglypuff

Well-Known Member

Haha at the 19 second mark. Rachel got swag. Poor Kokoro, stay linear.

Holy shit at thge tag throw at 1:32. NSFKokoro fans.

I wish the first part of Rachel/Momiji's throw was a real move (either for Rachel or Mila, because I find it very cool when she starts to swing the opponent).
 

Chapstick

Well-Known Member
All characters will be available and idk about gamestop. If they're open tomorrow (I forget if the store is open on labor day) I guess you could call and ask. It is the day before though so I'm not sure how that works.
Does anyone know which characters will be available at the beginning of the game and which ones have to be unlocked? Also is GameStop still taking pre-orders?
Gamestop is open Labor Day, they have a sale going on until today. A crappy sale as usual but :/
 

Momiji-Baybee

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Chapstick

Well-Known Member
How does everyone else feel about command training being separate from free training and not being able to pick your opponent or the stage for it? I feel like that was a stupid decision. I like to go through command training with characters in free training in 5 a lot of times I'm trying out combos and moves as a refresher for all their moves and what they look like.

Oh and having to beat up one of my favorite characters over and over makes me angry. I begrudgingly accepted it for combo challenge because some of those combos can be weight dependent and it looks like your opponent changes sometimes for certain challenges. But this makes me mad.
 

Jaguar360

Well-Known Member
How does everyone else feel about command training being separate from free training and not being able to pick your opponent or the stage for it? I feel like that was a stupid decision. I like to go through command training with characters in free training in 5 a lot of times I'm trying out combos and moves as a refresher for all their moves and what they look like.

Oh and having to beat up one of my favorite characters over and over makes me angry. I begrudgingly accepted it for combo challenge because some of those combos can be weight dependent and it looks like your opponent changes sometimes for certain challenges. But this makes me mad.
It's not bad per se, but it's annoying and unnecessary. It's not like Command Training was hard to find anyway. Oh well.
 

Rawbietussin

Well-Known Member
How does everyone else feel about command training being separate from free training and not being able to pick your opponent or the stage for it? I feel like that was a stupid decision. I like to go through command training with characters in free training in 5 a lot of times I'm trying out combos and moves as a refresher for all their moves and what they look like.

Oh and having to beat up one of my favorite characters over and over makes me angry. I begrudgingly accepted it for combo challenge because some of those combos can be weight dependent and it looks like your opponent changes sometimes for certain challenges. But this makes me mad.

It shouldn't have been separated really. It was unnecessary. Plus, I want to choose my own "punching bag" when I do command training but since it's there, might as well adapt to it. They should have at least let us choose between Kasumi, Ayane, Ryu and Hayate since all of them got the training dummy cyber suits.
 
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